view src/audio/mint/SDL_mintaudio.c @ 767:d9e79e31a7b7

Date: Mon, 17 Nov 2003 21:59:24 -0800 From: Pete Shinners Subject: [SDL] directfb cursor patch here is a quick and dirty patch that allows directfb to change the visibility of the cursor. this display backend still has no way to change the actual cursor shape, but being able to set the cursor visibility is a simple change that should offer some benefits. the code was largely based on the cursor code for other sdl backends. and this documentation. http://directfb.org/documentation/DirectFB_Reference/IDirectFBDisplayLayer_SetCursorOpacity.html
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:57:16 +0000
parents c4803992e09c
children b8d311d90021
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	Audio interrupt variables and callback function

	Patrice Mandin
*/

#include <string.h>

#include "SDL_types.h"
#include "SDL_audio.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"

/* The audio device */

SDL_AudioDevice *SDL_MintAudio_device;
Uint8 *SDL_MintAudio_audiobuf[2];	/* Pointers to buffers */
unsigned long SDL_MintAudio_audiosize;		/* Length of audio buffer=spec->size */
unsigned short SDL_MintAudio_numbuf;		/* Buffer to play */
unsigned short SDL_MintAudio_mutex;
cookie_stfa_t	*SDL_MintAudio_stfa;

/* The callback function, called by each driver whenever needed */

void SDL_MintAudio_Callback(void)
{
	Uint8 *buffer;

 	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	memset(buffer, SDL_MintAudio_device->spec.silence, SDL_MintAudio_device->spec.size);

	if ( ! SDL_MintAudio_device->paused ) {
		if ( SDL_MintAudio_device->convert.needed ) {
			SDL_MintAudio_device->spec.callback(SDL_MintAudio_device->spec.userdata,
				(Uint8 *)SDL_MintAudio_device->convert.buf,SDL_MintAudio_device->convert.len);
			SDL_ConvertAudio(&SDL_MintAudio_device->convert);
			memcpy(buffer, SDL_MintAudio_device->convert.buf, SDL_MintAudio_device->convert.len_cvt);
		} else {
			SDL_MintAudio_device->spec.callback(SDL_MintAudio_device->spec.userdata, buffer, SDL_MintAudio_device->spec.size);
		}
	}
}

/* Simple function to search for the nearest frequency */
int SDL_MintAudio_SearchFrequency(_THIS, int falcon_codec, int desired_freq)
{
	int i;

	/* Only 1 freq ? */
	if (MINTAUDIO_nfreq==1) {
		return(MINTAUDIO_sfreq);
	}

	/* Check the array */
	for (i=MINTAUDIO_sfreq; i<MINTAUDIO_nfreq-1; i++) {
		/* Remove unusable falcon codec frequencies */
		if (falcon_codec) {
			if ((i==6) || (i==8) || (i==10)) {
				continue;
			}
		}

		if (desired_freq >= ((MINTAUDIO_hardfreq[i]+MINTAUDIO_hardfreq[i+1])>>1)) {
			return i;
		}
	}

	/* Not in the array, give the latest */
	return MINTAUDIO_nfreq-1;
}