view README.WinCE @ 767:d9e79e31a7b7

Date: Mon, 17 Nov 2003 21:59:24 -0800 From: Pete Shinners Subject: [SDL] directfb cursor patch here is a quick and dirty patch that allows directfb to change the visibility of the cursor. this display backend still has no way to change the actual cursor shape, but being able to set the cursor visibility is a simple change that should offer some benefits. the code was largely based on the cursor code for other sdl backends. and this documentation. http://directfb.org/documentation/DirectFB_Reference/IDirectFBDisplayLayer_SetCursorOpacity.html
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2004 15:57:16 +0000
parents a6fa62b1be09
children 86d0d01290ea
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Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip

NOTE:
There are several SDL features not available in the WinCE port of SDL.

- DirectX is not yet available
- Semaphores are not available
- Joystick support is not available
- CD-ROM control is not available

In addition, there are several features that run in "degraded" mode:

Preprocessor Symbol		Effect
===================		=================================

SDL_systimer.c:
USE_GETTICKCOUNT		Less accurate values for SDL time functions
USE_SETTIMER			Use only a single marginally accurate timer

SDL_syswm.c:
DISABLE_ICON_SUPPORT		Can't set the runtime window icon

SDL_sysmouse.c:
USE_STATIC_CURSOR		Only the arrow cursor is available

SDL_sysevents.c:
NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus

SDL_dibevents.c:
NO_GETKEYBOARDSTATE		Very limited keycode translation

SDL_dibvideo.c:
NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
NO_CHANGEDISPLAYSETTINGS	No fullscreen support
NO_GAMMA_SUPPORT		Gamma correction not available