Mercurial > sdl-ios-xcode
view README.AmigaOS @ 767:d9e79e31a7b7
Date: Mon, 17 Nov 2003 21:59:24 -0800
From: Pete Shinners
Subject: [SDL] directfb cursor patch
here is a quick and dirty patch that allows directfb to change the
visibility of the cursor. this display backend still has no way to change
the actual cursor shape, but being able to set the cursor visibility is a
simple change that should offer some benefits.
the code was largely based on the cursor code for other sdl backends. and
this documentation.
http://directfb.org/documentation/DirectFB_Reference/IDirectFBDisplayLayer_SetCursorOpacity.html
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 15:57:16 +0000 |
parents | 75a95f82bc1f |
children | 6d2e1961661a |
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This is the porting of 1.2.0 version of SDL (the latest stable one) to AmigaOS/68k. All the bugs known of the past version have been corrected. And I've added all the new SDL features. This version of SDL needs Cybergraphx V3 (r69+) or CyberGraphX V4 and AHI v3+. Probably it works also with P96 or CGXAga, but it's untested. This version is available as linked library for SAS/C and GCC, only 68k this time, a powerup (ppcemu compatible) and a morphos version will be ready quite soon (i hope). Implemented: - 8/16/24/32bit video modes, both fullscreen and windowed. - Hardware surfaces. - CGX blitting acceleration. - CGX colorkey blitting acceleration. - AHI audio (8/16 bit, with any audio format), always uses unit 0 for now. - Thread support (maybe not 100% compatible with other implementations) - Semaphores - Window resizing and backdrop windows (NEW) - Joystick/Joypad support. To do: - CDRom audio playing support - OpenGL (A guy was working on it but I've lost his tracks :( ) The SAS/C library is distributed with debug info attached, to strip debug info simply add STRIPDEBUG argument to the linker. NOTE: SDL includes debug output using kprintf, to disable it add to your project a function like this: void kprintf(char *a,...) { } Otherwise you can redirect the debug to a console window with sushi, sashimi or similar tools (the default output is the internal serial port). For info, support, bugfix and other feel free to mail me: Gabriele Greco (gabriele.greco@aruba.it) You can find also a small SDL Amiga page at: http://ggreco.interfree.it/sdl.html