Mercurial > sdl-ios-xcode
view src/audio/amigaos/SDL_ahiaudio.c @ 18:d9e3595b63d5
Added pthread.h - necessary on some configurations
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 10 May 2001 18:31:21 +0000 |
parents | 74212992fb08 |
children | 75a95f82bc1f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga 5635-34 Springhouse Dr. Pleasanton, CA 94588 (USA) slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */ #include "SDL_endian.h" #include "SDL_audio.h" #include "SDL_audiomem.h" #include "SDL_audio_c.h" #include "SDL_lowaudio.h" /* Audio driver functions */ static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec); static void AHI_WaitAudio(_THIS); static void AHI_PlayAudio(_THIS); static Uint8 *AHI_GetAudioBuf(_THIS); static void AHI_CloseAudio(_THIS); #ifndef __SASC #define mymalloc(x) AllocVec(x,MEMF_PUBLIC) #define myfree FreeVec #else #define mymalloc malloc #define myfree free #endif /* Audio driver bootstrap functions */ static int Audio_Available(void) { #ifndef NO_AMIGADEBUG D(bug("AHI available.\n")); #endif return 1; } static void Audio_DeleteDevice(SDL_AudioDevice *device) { free(device->hidden); free(device); } static SDL_AudioDevice *Audio_CreateDevice(int devindex) { SDL_AudioDevice *this; #ifndef NO_AMIGADEBUG D(bug("AHI created...\n")); #endif /* Initialize all variables that we clean on shutdown */ this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); if ( this ) { memset(this, 0, (sizeof *this)); this->hidden = (struct SDL_PrivateAudioData *) malloc((sizeof *this->hidden)); } if ( (this == NULL) || (this->hidden == NULL) ) { SDL_OutOfMemory(); if ( this ) { free(this); } return(0); } memset(this->hidden, 0, (sizeof *this->hidden)); /* Set the function pointers */ this->OpenAudio = AHI_OpenAudio; this->WaitAudio = AHI_WaitAudio; this->PlayAudio = AHI_PlayAudio; this->GetAudioBuf = AHI_GetAudioBuf; this->CloseAudio = AHI_CloseAudio; this->free = Audio_DeleteDevice; return this; } AudioBootStrap AHI_bootstrap = { "AHI", Audio_Available, Audio_CreateDevice }; void static AHI_WaitAudio(_THIS) { if(!CheckIO((struct IORequest *)audio_req[current_buffer])) { WaitIO((struct IORequest *)audio_req[current_buffer]); // AbortIO((struct IORequest *)audio_req[current_buffer]); } } static void AHI_PlayAudio(_THIS) { if(playing>1) WaitIO((struct IORequest *)audio_req[current_buffer]); /* Write the audio data out */ audio_req[current_buffer] -> ahir_Std. io_Message.mn_Node.ln_Pri = 60; audio_req[current_buffer] -> ahir_Std. io_Data = mixbuf[current_buffer]; audio_req[current_buffer] -> ahir_Std. io_Length = this->spec.samples*this->hidden->bytespersample; audio_req[current_buffer] -> ahir_Std. io_Offset = 0; audio_req[current_buffer] -> ahir_Std . io_Command = CMD_WRITE; audio_req[current_buffer] -> ahir_Frequency = this->hidden->freq; audio_req[current_buffer] -> ahir_Volume = 0x10000; audio_req[current_buffer] -> ahir_Type = this->hidden->type; audio_req[current_buffer] -> ahir_Position = 0x8000; audio_req[current_buffer] -> ahir_Link = (playing>0 ? audio_req[current_buffer^1] : NULL); SendIO((struct IORequest *)audio_req[current_buffer]); current_buffer^=1; playing++; } static Uint8 *AHI_GetAudioBuf(_THIS) { return(mixbuf[current_buffer]); } static void AHI_CloseAudio(_THIS) { D(bug("Closing audio...\n")); if ( mixbuf[0] != NULL ) { myfree(mixbuf[0]); // SDL_FreeAudioMem(mixbuf[0]); mixbuf[0] = NULL; } if ( mixbuf[1] != NULL ) { myfree(mixbuf[1]); // SDL_FreeAudioMem(mixbuf[1]); mixbuf[1] = NULL; } playing=0; if(audio_req[0]) { if(audio_req[1]) { if(!CheckIO((struct IORequest *)audio_req[1])) { AbortIO((struct IORequest *)audio_req[1]); WaitIO((struct IORequest *)audio_req[1]); } myfree(audio_req[1]); } if(!CheckIO((struct IORequest *)audio_req[0])) { AbortIO((struct IORequest *)audio_req[0]); WaitIO((struct IORequest *)audio_req[0]); } CloseDevice((struct IORequest *)audio_req[0]); DeleteIORequest((struct IORequest *)audio_req[0]); audio_req[0]=audio_req[1]=NULL; } if ( audio_port != NULL ) { DeleteMsgPort(audio_port); audio_port = NULL; } D(bug("...done!\n")); } static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec) { // int width; D(bug("AHI opening...\n")); /* Determine the audio parameters from the AudioSpec */ switch ( spec->format & 0xFF ) { case 8: { /* Signed 8 bit audio data */ D(bug("Samples a 8 bit...\n")); spec->format = AUDIO_S8; this->hidden->bytespersample=1; this->hidden->type = AHIST_M8S; } break; case 16: { /* Signed 16 bit audio data */ D(bug("Samples a 16 bit...\n")); spec->format = AUDIO_S16MSB; this->hidden->bytespersample=2; this->hidden->type = AHIST_M16S; } break; default: { SDL_SetError("Unsupported audio format"); return(-1); } } D(bug("Before CalculateAudioSpec\n")); /* Update the fragment size as size in bytes */ SDL_CalculateAudioSpec(spec); D(bug("Before CreateMsgPort\n")); if(!(audio_port=CreateMsgPort())) { SDL_SetError("Unable to create a MsgPort"); return -1; } D(bug("Before CreateIORequest\n")); if(!(audio_req[0]=(struct AHIRequest *)CreateIORequest(audio_port,sizeof(struct AHIRequest)))) { SDL_SetError("Unable to create an AHIRequest"); DeleteMsgPort(audio_port); return -1; } audio_req[0]->ahir_Version = 4; if(OpenDevice(AHINAME,0,(struct IORequest *)audio_req[0],NULL)) { SDL_SetError("Unable to open AHI device!\n"); DeleteIORequest((struct IORequest *)audio_req[0]); DeleteMsgPort(audio_port); return -1; } D(bug("AFTER opendevice\n")); /* Set output frequency */ this->hidden->freq = spec->freq; D(bug("Before buffer allocation\n")); /* Allocate mixing buffer */ mixbuf[0] = (Uint8 *)mymalloc(spec->size); mixbuf[1] = (Uint8 *)mymalloc(spec->size); D(bug("Before audio_req allocation\n")); if(!(audio_req[1]=mymalloc(sizeof(struct AHIRequest)))) { SDL_OutOfMemory(); return(-1); } D(bug("Before audio_req memcpy\n")); memcpy(audio_req[1],audio_req[0],sizeof(struct AHIRequest)); if ( mixbuf[0] == NULL || mixbuf[1] == NULL ) { SDL_OutOfMemory(); return(-1); } D(bug("Before mixbuf memset\n")); memset(mixbuf[0], spec->silence, spec->size); memset(mixbuf[1], spec->silence, spec->size); current_buffer=0; playing=0; D(bug("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld\n",spec->freq,mixbuf[0],mixbuf[1],spec->size,this->hidden->bytespersample*8)); /* We're ready to rock and roll. :-) */ return(0); }