Mercurial > sdl-ios-xcode
view src/thread/pth/SDL_systhread_c.h @ 3322:d9dd6cbba4c0
Fixed bug #716
Armin Burgmeier 2009-03-15 04:35:45 PDT
When I hold a mouse button down on another (non-SDL) window, then move the
mouse over an SDL window and releasing the mouse button there, then the
application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS
and gain 1.
Furthermore, SDL_GetAppState() reports the application not having mouse focus
until moving the mouse out of the window and back in again.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 27 Sep 2009 23:24:58 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_SYSTHREAD_C_H_ #define _SDL_SYSTHREAD_C_H_ #include <pth.h> typedef pth_t SYS_ThreadHandle; #endif /* _SDL_SYSTHREAD_C_H_ */ /* vi: set ts=4 sw=4 expandtab: */