Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_mouse_c.h @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c9b51268668f |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_MOUSE_H__ #define __SDL_PH_MOUSE_H__ #include "SDL_ph_video.h" /* Functions to be exported */ extern void ph_FreeWMCursor(_THIS, WMcursor *cursor); extern WMcursor *ph_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); extern PhCursorDef_t ph_GetWMPhCursor(WMcursor *cursor); extern int ph_ShowWMCursor(_THIS, WMcursor *cursor); extern void ph_WarpWMCursor(_THIS, Uint16 x, Uint16 y); extern void ph_CheckMouseMode(_THIS); extern void ph_UpdateMouse(_THIS); #endif /* __SDL_PH_MOUSE_H__ */