view test/testjoystick.c @ 1208:d90b362628ea

From: "alan buckley" <alan_baa@hotmail.com> Subject: Patch for RISC OS cursor palette handling in SDL Date: Mon, 07 Nov 2005 09:14:15 -0800 The mouse cursor palette was not correctly restored on RISC OS if the system was using anything but the default mouse colours. Additionally I've modifed the order the wait for vsync is called as it should be after the screen bank switching.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Dec 2005 09:40:15 +0000
parents 74212992fb08
children 281d3f4870e5
line wrap: on
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/* Simple program to test the SDL joystick routines */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

#define SCREEN_WIDTH	640
#define SCREEN_HEIGHT	480

void WatchJoystick(SDL_Joystick *joystick)
{
	SDL_Surface *screen;
	const char *name;
	int i, done;
	SDL_Event event;
	int x, y, draw;
	SDL_Rect axis_area[2];

	/* Set a video mode to display joystick axis position */
	screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0);
	if ( screen == NULL ) {
		fprintf(stderr, "Couldn't set video mode: %s\n",SDL_GetError());
		return;
	}

	/* Print info about the joystick we are watching */
	name = SDL_JoystickName(SDL_JoystickIndex(joystick));
	printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick),
	       name ? name : "Unknown Joystick");
	printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
	       SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
	       SDL_JoystickNumBalls(joystick),SDL_JoystickNumButtons(joystick));

	/* Initialize drawing rectangles */
	memset(axis_area, 0, (sizeof axis_area));
	draw = 0;

	/* Loop, getting joystick events! */
	done = 0;
	while ( ! done ) {
		while ( SDL_PollEvent(&event) ) {
			switch (event.type) {
			    case SDL_JOYAXISMOTION:
				printf("Joystick %d axis %d value: %d\n",
				       event.jaxis.which,
				       event.jaxis.axis,
				       event.jaxis.value);
				break;
			    case SDL_JOYHATMOTION:
				printf("Joystick %d hat %d value:",
				       event.jhat.which,
				       event.jhat.hat);
				if ( event.jhat.value == SDL_HAT_CENTERED )
					printf(" centered");
				if ( event.jhat.value & SDL_HAT_UP )
					printf(" up");
				if ( event.jhat.value & SDL_HAT_RIGHT )
					printf(" right");
				if ( event.jhat.value & SDL_HAT_DOWN )
					printf(" down");
				if ( event.jhat.value & SDL_HAT_LEFT )
					printf(" left");
				printf("\n");
				break;
			    case SDL_JOYBALLMOTION:
				printf("Joystick %d ball %d delta: (%d,%d)\n",
				       event.jball.which,
				       event.jball.ball,
				       event.jball.xrel,
				       event.jball.yrel);
				break;
			    case SDL_JOYBUTTONDOWN:
				printf("Joystick %d button %d down\n",
				       event.jbutton.which,
				       event.jbutton.button);
				break;
			    case SDL_JOYBUTTONUP:
				printf("Joystick %d button %d up\n",
				       event.jbutton.which,
				       event.jbutton.button);
				break;
			    case SDL_KEYDOWN:
				if ( event.key.keysym.sym != SDLK_ESCAPE ) {
					break;
				}
				/* Fall through to signal quit */
			    case SDL_QUIT:
				done = 1;
				break;
			    default:
				break;
			}
		}
		/* Update visual joystick state */
		for ( i=0; i<SDL_JoystickNumButtons(joystick); ++i ) {
			SDL_Rect area;

			area.x = i*34;
			area.y = SCREEN_HEIGHT-34;
			area.w = 32;
			area.h = 32;
			if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
				SDL_FillRect(screen, &area, 0xFFFF);
			} else {
				SDL_FillRect(screen, &area, 0x0000);
			}
			SDL_UpdateRects(screen, 1, &area);
		}

		/* Erase previous axes */
		SDL_FillRect(screen, &axis_area[draw], 0x0000);

		/* Draw the X/Y axis */
		draw = !draw;
		x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768);
		x *= SCREEN_WIDTH;
		x /= 65535;
		if ( x < 0 ) {
			x = 0;
		} else
		if ( x > (SCREEN_WIDTH-16) ) {
			x = SCREEN_WIDTH-16;
		}
		y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768);
		y *= SCREEN_HEIGHT;
		y /= 65535;
		if ( y < 0 ) {
			y = 0;
		} else
		if ( y > (SCREEN_HEIGHT-16) ) {
			y = SCREEN_HEIGHT-16;
		}
		axis_area[draw].x = (Sint16)x;
		axis_area[draw].y = (Sint16)y;
		axis_area[draw].w = 16;
		axis_area[draw].h = 16;
		SDL_FillRect(screen, &axis_area[draw], 0xFFFF);

		SDL_UpdateRects(screen, 2, axis_area);
	}
}

int main(int argc, char *argv[])
{
	const char *name;
	int i;
	SDL_Joystick *joystick;

	/* Initialize SDL (Note: video is required to start event loop) */
	if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}

	/* Print information about the joysticks */
	printf("There are %d joysticks attached\n", SDL_NumJoysticks());
	for ( i=0; i<SDL_NumJoysticks(); ++i ) {
		name = SDL_JoystickName(i);
		printf("Joystick %d: %s\n",i,name ? name : "Unknown Joystick");
	}

	if ( argv[1] ) {
		joystick = SDL_JoystickOpen(atoi(argv[1]));
		if ( joystick == NULL ) {
			printf("Couldn't open joystick %d: %s\n", atoi(argv[1]),
			       SDL_GetError());
		} else {
			WatchJoystick(joystick);
			SDL_JoystickClose(joystick);
		}
	}
	SDL_QuitSubSystem(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK);

	return(0);
}