Mercurial > sdl-ios-xcode
view test/testendian.c @ 1208:d90b362628ea
From: "alan buckley" <alan_baa@hotmail.com>
Subject: Patch for RISC OS cursor palette handling in SDL
Date: Mon, 07 Nov 2005 09:14:15 -0800
The mouse cursor palette was not correctly
restored on RISC OS if the system was using
anything but the default mouse colours.
Additionally I've modifed the order the wait
for vsync is called as it should be after the
screen bank switching.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Dec 2005 09:40:15 +0000 |
parents | c203b4a42701 |
children | 983df4f9c1c6 |
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/* Test program to check SDL's CPU endian detection and byte swapping routines */ #include <stdio.h> #include "SDL.h" #include "SDL_endian.h" int main(int argc, char *argv[]) { Uint16 value16 = 0xCDAB; Uint32 value32 = 0xEFBEADDE; #if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE) Uint64 value64 = 0xEFBEADDECDAB3412LL; #endif printf("This is a %s endian machine.\n", (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big"); printf("Value 16 = 0x%X, swapped = 0x%X\n", value16, SDL_Swap16(value16)); printf("Value 32 = 0x%X, swapped = 0x%X\n", value32, SDL_Swap32(value32)); #if defined(__GNUC__) && defined(SDL_HAS_64BIT_TYPE) printf("Value 64 = 0x%llX, swapped = 0x%llX\n", value64, SDL_Swap64(value64)); #endif return(0); }