Mercurial > sdl-ios-xcode
view docs/man3/SDL_mutexP.3 @ 1208:d90b362628ea
From: "alan buckley" <alan_baa@hotmail.com>
Subject: Patch for RISC OS cursor palette handling in SDL
Date: Mon, 07 Nov 2005 09:14:15 -0800
The mouse cursor palette was not correctly
restored on RISC OS if the system was using
anything but the default mouse colours.
Additionally I've modifed the order the wait
for vsync is called as it should be after the
screen bank switching.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Dec 2005 09:40:15 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_mutexP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_mutexP\- Lock a mutex .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBint \fBSDL_mutexP\fP\fR(\fBSDL_mutex *mutex\fR); .SH "DESCRIPTION" .PP Locks the \fBmutex\fR, which was previously created with \fI\fBSDL_CreateMutex\fP\fR\&. If the mutex is already locked then \fBSDL_mutexP\fP will not return until it is \fIunlocked\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&. .PP SDL also defines a macro \fB#define SDL_LockMutex(m) SDL_mutexP(m)\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateMutex\fP\fR, \fI\fBSDL_mutexV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01