Mercurial > sdl-ios-xcode
view docs/man3/SDL_UserEvent.3 @ 1208:d90b362628ea
From: "alan buckley" <alan_baa@hotmail.com>
Subject: Patch for RISC OS cursor palette handling in SDL
Date: Mon, 07 Nov 2005 09:14:15 -0800
The mouse cursor palette was not correctly
restored on RISC OS if the system was using
anything but the default mouse colours.
Additionally I've modifed the order the wait
for vsync is called as it should be after the
screen bank switching.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Dec 2005 09:40:15 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_UserEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_UserEvent\- A user-defined event type .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint8 type; int code; void *data1; void *data2; } SDL_UserEvent;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBtype\fR \fBSDL_USEREVENT\fP through to \fBSDL_NUMEVENTS-1\fP .TP 20 \fBcode\fR User defined event code .TP 20 \fBdata1\fR User defined data pointer .TP 20 \fBdata2\fR User defined data pointer .SH "DESCRIPTION" .PP \fBSDL_UserEvent\fR is in the \fBuser\fR member of the structure \fI\fBSDL_Event\fR\fR\&. This event is unique, it is never created by SDL but only by the user\&. The event can be pushed onto the event queue using \fI\fBSDL_PushEvent\fP\fR\&. The contents of the structure members or completely up to the programmer, the only requirement is that \fBtype\fR is a value from \fBSDL_USEREVENT\fP to \fBSDL_NUMEVENTS-1\fP (inclusive)\&. .SH "EXAMPLES" .PP .PP .nf \f(CWSDL_Event event; event\&.type = SDL_USEREVENT; event\&.user\&.code = my_event_code; event\&.user\&.data1 = significant_data; event\&.user\&.data2 = 0; SDL_PushEvent(&event);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_PushEvent\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00