Mercurial > sdl-ios-xcode
view docs/html/sdlsetmodstate.html @ 2303:d87417504c75
First pass implementation of new SDL scancode concept, as discussed with
Christian Walther. Currently only implemented on Mac OS X for sanity
checking purposes.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 05 Feb 2008 07:19:23 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SetModState</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_GetModState" HREF="sdlgetmodstate.html"><LINK REL="NEXT" TITLE="SDL_GetKeyName" HREF="sdlgetkeyname.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetmodstate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetkeyname.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSETMODSTATE" ></A >SDL_SetModState</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5752" ></A ><H2 >Name</H2 >SDL_SetModState -- Set the current key modifier state</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5755" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5756" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_SetModState</B ></CODE >(SDLMod modstate);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5762" ></A ><H2 >Description</H2 ><P >The inverse of <A HREF="sdlgetmodstate.html" ><TT CLASS="FUNCTION" >SDL_GetModState</TT ></A >, <TT CLASS="FUNCTION" >SDL_SetModState</TT > allows you to impose modifier key states on your application.</P ><P >Simply pass your desired modifier states into <TT CLASS="PARAMETER" ><I >modstate</I ></TT >. This value my be a logical OR'd combination of the following:</P ><PRE CLASS="PROGRAMLISTING" >typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, } SDLMod;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5771" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlgetmodstate.html" ><TT CLASS="FUNCTION" >SDL_GetModState</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetmodstate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetkeyname.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetModState</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetKeyName</TD ></TR ></TABLE ></DIV ></BODY ></HTML >