Mercurial > sdl-ios-xcode
view android/testproject/jni/egl.h @ 4724:d86332c0fb9b
Working on the sound system
author | Paul Hunkin <paul@bieh.net> |
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date | Sat, 14 Aug 2010 12:35:21 +1200 |
parents | f3f65cb6a382 |
children |
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/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_EGL_H #define ANDROID_EGL_H #include <GLES/gl.h> #include <egltypes.h> #include <eglnatives.h> #ifdef __cplusplus extern "C" { #endif #define EGL_VERSION_1_0 1 #define EGL_VERSION_1_1 1 #define EGL_VERSION_1_2 1 #define EGL_FALSE 0 #define EGL_TRUE 1 /* Errors */ #define EGL_SUCCESS 0x3000 #define EGL_NOT_INITIALIZED 0x3001 #define EGL_BAD_ACCESS 0x3002 #define EGL_BAD_ALLOC 0x3003 #define EGL_BAD_ATTRIBUTE 0x3004 #define EGL_BAD_CONFIG 0x3005 #define EGL_BAD_CONTEXT 0x3006 #define EGL_BAD_CURRENT_SURFACE 0x3007 #define EGL_BAD_DISPLAY 0x3008 #define EGL_BAD_MATCH 0x3009 #define EGL_BAD_NATIVE_PIXMAP 0x300A #define EGL_BAD_NATIVE_WINDOW 0x300B #define EGL_BAD_PARAMETER 0x300C #define EGL_BAD_SURFACE 0x300D #define EGL_CONTEXT_LOST 0x300E /* Config attributes */ #define EGL_BUFFER_SIZE 0x3020 #define EGL_ALPHA_SIZE 0x3021 #define EGL_BLUE_SIZE 0x3022 #define EGL_GREEN_SIZE 0x3023 #define EGL_RED_SIZE 0x3024 #define EGL_DEPTH_SIZE 0x3025 #define EGL_STENCIL_SIZE 0x3026 #define EGL_CONFIG_CAVEAT 0x3027 #define EGL_CONFIG_ID 0x3028 #define EGL_LEVEL 0x3029 #define EGL_MAX_PBUFFER_HEIGHT 0x302A #define EGL_MAX_PBUFFER_PIXELS 0x302B #define EGL_MAX_PBUFFER_WIDTH 0x302C #define EGL_NATIVE_RENDERABLE 0x302D #define EGL_NATIVE_VISUAL_ID 0x302E #define EGL_NATIVE_VISUAL_TYPE 0x302F #define EGL_SAMPLES 0x3031 #define EGL_SAMPLE_BUFFERS 0x3032 #define EGL_SURFACE_TYPE 0x3033 #define EGL_TRANSPARENT_TYPE 0x3034 #define EGL_TRANSPARENT_BLUE_VALUE 0x3035 #define EGL_TRANSPARENT_GREEN_VALUE 0x3036 #define EGL_TRANSPARENT_RED_VALUE 0x3037 #define EGL_NONE 0x3038 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A #define EGL_MIN_SWAP_INTERVAL 0x303B #define EGL_MAX_SWAP_INTERVAL 0x303C #define EGL_LUMINANCE_SIZE 0x303D #define EGL_ALPHA_MASK_SIZE 0x303E #define EGL_COLOR_BUFFER_TYPE 0x303F #define EGL_RENDERABLE_TYPE 0x3040 /* Config values */ #define EGL_DONT_CARE ((EGLint)-1) #define EGL_SLOW_CONFIG 0x3050 #define EGL_NON_CONFORMANT_CONFIG 0x3051 #define EGL_TRANSPARENT_RGB 0x3052 #define EGL_NO_TEXTURE 0x305C #define EGL_TEXTURE_RGB 0x305D #define EGL_TEXTURE_RGBA 0x305E #define EGL_TEXTURE_2D 0x305F #define EGL_RGB_BUFFER 0x308E #define EGL_LUMINANCE_BUFFER 0x308F /* Config attribute mask bits */ #define EGL_PBUFFER_BIT 0x01 #define EGL_PIXMAP_BIT 0x02 #define EGL_WINDOW_BIT 0x04 #define EGL_OPENGL_ES_BIT 0x01 #define EGL_OPENVG_BIT 0x02 /* String names */ #define EGL_VENDOR 0x3053 #define EGL_VERSION 0x3054 #define EGL_EXTENSIONS 0x3055 #define EGL_CLIENT_APIS 0x308D /* Surface attributes */ #define EGL_HEIGHT 0x3056 #define EGL_WIDTH 0x3057 #define EGL_LARGEST_PBUFFER 0x3058 #define EGL_TEXTURE_FORMAT 0x3080 #define EGL_TEXTURE_TARGET 0x3081 #define EGL_MIPMAP_TEXTURE 0x3082 #define EGL_MIPMAP_LEVEL 0x3083 #define EGL_RENDER_BUFFER 0x3086 #define EGL_COLORSPACE 0x3087 #define EGL_ALPHA_FORMAT 0x3088 #define EGL_HORIZONTAL_RESOLUTION 0x3090 #define EGL_VERTICAL_RESOLUTION 0x3091 #define EGL_PIXEL_ASPECT_RATIO 0x3092 #define EGL_SWAP_BEHAVIOR 0x3093 #define EGL_BACK_BUFFER 0x3084 #define EGL_SINGLE_BUFFER 0x3085 #define EGL_DISPLAY_SCALING 10000 #define EGL_UNKNOWN ((EGLint)-1) /* Back buffer swap behaviors */ #define EGL_BUFFER_PRESERVED 0x3094 #define EGL_BUFFER_DESTROYED 0x3095 /* CreatePbufferFromClientBuffer buffer types */ #define EGL_OPENVG_IMAGE 0x3096 /* QueryContext targets */ #define EGL_CONTEXT_CLIENT_TYPE 0x3097 /* BindAPI/QueryAPI targets */ #define EGL_OPENGL_ES_API 0x30A0 #define EGL_OPENVG_API 0x30A1 /* WaitNative engines */ #define EGL_CORE_NATIVE_ENGINE 0x305B /* Current surfaces */ #define EGL_DRAW 0x3059 #define EGL_READ 0x305A EGLDisplay eglGetDisplay(NativeDisplayType display); EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); EGLBoolean eglTerminate(EGLDisplay dpy); EGLBoolean eglGetConfigs( EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean eglGetConfigAttrib( EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list); EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list); EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface); EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list); EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx); EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); EGLContext eglGetCurrentContext(void); EGLSurface eglGetCurrentSurface(EGLint readdraw); EGLDisplay eglGetCurrentDisplay(void); EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); EGLBoolean eglWaitGL(void); EGLBoolean eglWaitNative(EGLint engine); EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw); EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, NativePixmapType target); EGLint eglGetError(void); const char* eglQueryString(EGLDisplay dpy, EGLint name); void (*eglGetProcAddress (const char *procname))(); /* ---------------------------------------------------------------------------- * EGL 1.1 * ---------------------------------------------------------------------------- */ EGLBoolean eglSurfaceAttrib( EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); EGLBoolean eglBindTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean eglReleaseTexImage( EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval); /* ---------------------------------------------------------------------------- * EGL 1.2 * ---------------------------------------------------------------------------- */ EGLBoolean eglBindAPI(EGLenum api); EGLenum eglQueryAPI(void); EGLBoolean eglWaitClient(void); EGLBoolean eglReleaseThread(void); EGLSurface eglCreatePbufferFromClientBuffer( EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); /* ---------------------------------------------------------------------------- * Android extentions * ---------------------------------------------------------------------------- */ EGLBoolean eglSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint l, EGLint t, EGLint w, EGLint h); EGLBoolean eglCopyFrontToBackANDROID(EGLDisplay dpy, EGLSurface surface, EGLint l, EGLint t, EGLint w, EGLint h); const char* eglQueryStringConfigANDROID( EGLDisplay dpy, EGLConfig config, EGLint name); void* eglGetRenderBufferAddressANDROID(EGLDisplay dpy, EGLSurface surface); EGLBoolean eglCopyBitsANDROID(EGLDisplay dpy, NativeWindowType draw, EGLint x, EGLint y, NativeWindowType read, EGLint crop_x, EGLint crop_y, EGLint crop_w, EGLint crop_h, EGLint flags); #ifdef __cplusplus } #endif #endif /*ANDROID_EGL_H*/