Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_modes_c.h @ 4215:d83830711a5b SDL-1.2
Fixed bug #615
Scott McCreary 2008-08-21 10:48:14 PDT
This patch adds support for Haiku.
http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff
Haiku is an open-source recreation of BeOS. It has better POSIX compliance
than beOS did, and other improved features, which in some cases causes us to
have to "undo" previous BeOS workarounds.
Here's our port log entry for it, showing the steps to force the changes into
configure and Makefile:
http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1
Note that this was only tried on 1.2.13 stable so far.
Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in
the released libtool, so we are having to copy it in for now.
http://haiku-files.org/files/optional-packages/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 09:18:42 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_MODES_H__ #define __SDL_PH_MODES_H__ #include "SDL_ph_video.h" #define PH_MAX_VIDEOMODES 127 #define PH_ENTER_DIRECTMODE 0 #define PH_IGNORE_DIRECTMODE 1 extern SDL_Rect **ph_ListModes(_THIS,SDL_PixelFormat *format, Uint32 flags); extern void ph_FreeVideoModes(_THIS); extern int ph_ResizeFullScreen(_THIS); extern int ph_EnterFullScreen(_THIS, SDL_Surface* screen, int fmode); extern int ph_LeaveFullScreen(_THIS); extern int ph_GetVideoMode(int width, int height, int bpp); extern int get_mode_any_format(int width, int height, int bpp); extern int ph_ToggleFullScreen(_THIS, int on); #endif /* __SDL_PH_MODES_H__ */