view docs/man3/SDL_Overlay.3 @ 4215:d83830711a5b SDL-1.2

Fixed bug #615 Scott McCreary 2008-08-21 10:48:14 PDT This patch adds support for Haiku. http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff Haiku is an open-source recreation of BeOS. It has better POSIX compliance than beOS did, and other improved features, which in some cases causes us to have to "undo" previous BeOS workarounds. Here's our port log entry for it, showing the steps to force the changes into configure and Makefile: http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1 Note that this was only tried on 1.2.13 stable so far. Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in the released libtool, so we are having to copy it in for now. http://haiku-files.org/files/optional-packages/
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:18:42 +0000
parents 4e3b250c950e
children 1238da4a7112
line wrap: on
line source

.TH "SDL_Overlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_Overlay \- YUV video overlay
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint32 format;
  int w, h;
  int planes;
  Uint16 *pitches;
  Uint8 **pixels;
  Uint32 hw_overlay:1;
} SDL_Overlay;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBformat\fR
Overlay format (see below)
.TP 20
\fBw, h\fR
Width and height of overlay
.TP 20
\fBplanes\fR
Number of planes in the overlay\&. Usually either 1 or 3
.TP 20
\fBpitches\fR
An array of pitches, one for each plane\&. Pitch is the length of a row in bytes\&.
.TP 20
\fBpixels\fR
An array of pointers to teh data of each plane\&. The overlay should be locked before these pointers are used\&.
.TP 20
\fBhw_overlay\fR
This will be set to 1 if the overlay is hardware accelerated\&.
.SH "DESCRIPTION"
.PP
A \fBSDL_Overlay\fR is similar to a \fI\fBSDL_Surface\fR\fR except it stores a YUV overlay\&. All the fields are read only, except for \fBpixels\fR which should be \fIlocked\fR before use\&. The \fBformat\fR field stores the format of the overlay which is one of the following: 
.PP
.nf
\f(CW#define SDL_YV12_OVERLAY  0x32315659  /* Planar mode: Y + V + U */
#define SDL_IYUV_OVERLAY  0x56555949  /* Planar mode: Y + U + V */
#define SDL_YUY2_OVERLAY  0x32595559  /* Packed mode: Y0+U0+Y1+V0 */
#define SDL_UYVY_OVERLAY  0x59565955  /* Packed mode: U0+Y0+V0+Y1 */
#define SDL_YVYU_OVERLAY  0x55595659  /* Packed mode: Y0+V0+Y1+U0 */\fR
.fi
.PP
 More information on YUV formats can be found at \fIhttp://www\&.webartz\&.com/fourcc/indexyuv\&.htm (link to URL http://www.webartz.com/fourcc/indexyuv.htm) \fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateYUVOverlay\fP\fR, \fI\fBSDL_LockYUVOverlay\fP\fR, \fI\fBSDL_UnlockYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01