view docs/man3/SDL_ActiveEvent.3 @ 4215:d83830711a5b SDL-1.2

Fixed bug #615 Scott McCreary 2008-08-21 10:48:14 PDT This patch adds support for Haiku. http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff Haiku is an open-source recreation of BeOS. It has better POSIX compliance than beOS did, and other improved features, which in some cases causes us to have to "undo" previous BeOS workarounds. Here's our port log entry for it, showing the steps to force the changes into configure and Makefile: http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1 Note that this was only tried on 1.2.13 stable so far. Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in the released libtool, so we are having to copy it in for now. http://haiku-files.org/files/optional-packages/
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 09:18:42 +0000
parents 4e3b250c950e
children 1238da4a7112
line wrap: on
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.TH "SDL_ActiveEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_ActiveEvent \- Application visibility event structure
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint8 type;
  Uint8 gain;
  Uint8 state;
} SDL_ActiveEvent;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBtype\fR
\fBSDL_ACTIVEEVENT\&.\fP
.TP 20
\fBgain\fR
0 if the event is a loss or 1 if it is a gain\&.
.TP 20
\fBstate\fR
\fBSDL_APPMOUSEFOCUS\fP if mouse focus was gained or lost, \fBSDL_APPINPUTFOCUS\fP if input focus was gained or lost, or \fBSDL_APPACTIVE\fP if the application was iconified (\fBgain\fR=0) or restored(\fBgain\fR=1)\&.
.SH "DESCRIPTION"
.PP
\fBSDL_ActiveEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_ACTIVEEVENT\fP is reported\&.
.PP
When the mouse leaves or enters the window area a \fBSDL_APPMOUSEFOCUS\fP type activation event occurs, if the mouse entered the window then \fBgain\fR will be 1, otherwise \fBgain\fR will be 0\&. A \fBSDL_APPINPUTFOCUS\fP type activation event occurs when the application loses or gains keyboard focus\&. This usually occurs when another application is made active\&. Finally, a \fBSDL_APPACTIVE\fP type event occurs when the application is either minimised/iconified (\fBgain\fR=0) or restored\&.
.PP
.RS
\fBNote:  
.PP
This event does not occur when an application window is first created\&.
.RE
.SH "SEE ALSO"
.PP
\fI\fBSDL_Event\fR\fR, \fI\fBSDL_GetAppState\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59