Mercurial > sdl-ios-xcode
view docs/html/sdluserevent.html @ 4215:d83830711a5b SDL-1.2
Fixed bug #615
Scott McCreary 2008-08-21 10:48:14 PDT
This patch adds support for Haiku.
http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff
Haiku is an open-source recreation of BeOS. It has better POSIX compliance
than beOS did, and other improved features, which in some cases causes us to
have to "undo" previous BeOS workarounds.
Here's our port log entry for it, showing the steps to force the changes into
configure and Makefile:
http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1
Note that this was only tried on 1.2.13 stable so far.
Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in
the released libtool, so we are having to copy it in for now.
http://haiku-files.org/files/optional-packages/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 09:18:42 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_UserEvent</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Event Structures." HREF="eventstructures.html"><LINK REL="PREVIOUS" TITLE="SDL_SysWMEvent" HREF="sdlsyswmevent.html"><LINK REL="NEXT" TITLE="SDL_QuitEvent" HREF="sdlquitevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsyswmevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlquitevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLUSEREVENT" ></A >SDL_UserEvent</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4565" ></A ><H2 >Name</H2 >SDL_UserEvent -- A user-defined event type</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4568" ></A ><H2 >Structure Definition</H2 ><PRE CLASS="PROGRAMLISTING" >typedef struct{ Uint8 type; int code; void *data1; void *data2; } SDL_UserEvent;</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4571" ></A ><H2 >Structure Data</H2 ><DIV CLASS="INFORMALTABLE" ><A NAME="AEN4573" ></A ><P ></P ><TABLE BORDER="0" CLASS="CALSTABLE" ><TBODY ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >type</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="LITERAL" >SDL_USEREVENT</TT > through to <TT CLASS="LITERAL" >SDL_NUMEVENTS-1</TT ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >code</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >User defined event code</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >data1</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >User defined data pointer</TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" ><TT CLASS="STRUCTFIELD" ><I >data2</I ></TT ></TD ><TD ALIGN="LEFT" VALIGN="TOP" >User defined data pointer</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4594" ></A ><H2 >Description</H2 ><P ><SPAN CLASS="STRUCTNAME" >SDL_UserEvent</SPAN > is in the <TT CLASS="STRUCTFIELD" ><I >user</I ></TT > member of the structure <A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >. This event is unique, it is never created by SDL but only by the user. The event can be pushed onto the event queue using <A HREF="sdlpushevent.html" ><TT CLASS="FUNCTION" >SDL_PushEvent</TT ></A >. The contents of the structure members or completely up to the programmer, the only requirement is that <TT CLASS="STRUCTFIELD" ><I >type</I ></TT > is a value from <TT CLASS="LITERAL" >SDL_USEREVENT</TT > to <TT CLASS="LITERAL" >SDL_NUMEVENTS-1</TT > (inclusive).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4606" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >SDL_Event event; event.type = SDL_USEREVENT; event.user.code = my_event_code; event.user.data1 = significant_data; event.user.data2 = 0; SDL_PushEvent(&event);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4610" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlpushevent.html" ><TT CLASS="FUNCTION" >SDL_PushEvent</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsyswmevent.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlquitevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SysWMEvent</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventstructures.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_QuitEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >