view sdl.pc.in @ 5126:d79ff339d1f2

Fixed bug #1056 (Frequent crashes in Touch events by simply touching the screen) Joseba GarcĂ­a Echebarria 2010-12-15 01:55:22 PST I believe the crash is caused by a check not being performed on wether an SDL_Touch element is NULL before using it in the SDL_SendTouchMotion function in src/events/SDL_touch.c around line 400. Judging from the rest of the code, there's a missing if (!touch) { return 0; } before using "touch" as SDL_GetFinger(), SDL_GetFingerIndexId() use touch->num_fingers without checking. I can attach a patch if you like. It seems pretty straightforward, though. I have yet to discover why touch is being returned as NULL as this error is only triggered when an actual gesture has been performed, maybe something related to SDL_AddTouch()?
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:21:58 -0800
parents 824f6dee6648
children
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# sdl pkg-config source file

prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@

Name: sdl
Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
Version: @SDL_VERSION@
Requires:
Conflicts:
Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
Libs.private: @SDL_STATIC_LIBS@
Cflags: -I${includedir}/SDL @SDL_CFLAGS@