view Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 5126:d79ff339d1f2

Fixed bug #1056 (Frequent crashes in Touch events by simply touching the screen) Joseba García Echebarria 2010-12-15 01:55:22 PST I believe the crash is caused by a check not being performed on wether an SDL_Touch element is NULL before using it in the SDL_SendTouchMotion function in src/events/SDL_touch.c around line 400. Judging from the rest of the code, there's a missing if (!touch) { return 0; } before using "touch" as SDL_GetFinger(), SDL_GetFingerIndexId() use touch->num_fingers without checking. I can attach a patch if you like. It seems pretty straightforward, though. I have yet to discover why touch is being returned as NULL as this error is only triggered when an actual gesture has been performed, maybe something related to SDL_AddTouch()?
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Jan 2011 10:21:58 -0800
parents d44a0a913aa2
children
line wrap: on
line source

{
	FilesToRename = {
		"SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
	};
	FilesToMacroExpand = (
		"ÇPROJECTNAMEÈ_Prefix.pch",
		"Info.plist",
		"English.lproj/InfoPlist.strings",
		"main.c",
	);
	Description = "This project builds an SDL-based application with Cocoa menus.";
}