Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_gl.h @ 2378:d76ecec0c3f7 gsoc2008_iphone
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 20:46:02 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef __SDL_PH_GL_H__ #define __SDL_PH_GL_H__ #include "SDL_ph_video.h" #define DEFAULT_OPENGL "/usr/lib/libGL.so" #if SDL_VIDEO_OPENGL void ph_GL_SwapBuffers(_THIS); int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); int ph_GL_LoadLibrary(_THIS, const char *path); void *ph_GL_GetProcAddress(_THIS, const char *proc); int ph_GL_MakeCurrent(_THIS); int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags); #endif /* SDL_VIDEO_OPENGL */ #endif /* __SDL_PH_GL_H__ */ /* vi: set ts=4 sw=4 expandtab: */