Mercurial > sdl-ios-xcode
view src/main/beos/SDL_BeApp.h @ 1342:d73be99e9420
Fixed it Hayashi Naoyuki's way. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 12:15:46 +0000 |
parents | c9b51268668f |
children | d910939febfa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* Handle the BeApp specific portions of the application */ /* Initialize the Be Application, if it's not already started */ extern int SDL_InitBeApp(void); /* Quit the Be Application, if there's nothing left to do */ extern void SDL_QuitBeApp(void); /* Flag to tell whether the app is active or not */ extern int SDL_BeAppActive;