Mercurial > sdl-ios-xcode
view test/automated/rwops/TestSupportRWops.h @ 4896:d72e28642940
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 27 Sep 2010 00:48:56 -0700 |
parents | 033c455bbe99 |
children |
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#include <stdio.h> #include "SDL.h" #ifndef TestSupportRWops_h #define TestSupportRWops_h FILE* TestSupportRWops_OpenFPFromReadDir(const char *file, const char *mode); FILE* TestSupportRWops_OpenFPFromWriteDir(const char *file, const char *mode); SDL_RWops* TestSupportRWops_OpenRWopsFromReadDir(const char *file, const char *mode); SDL_RWops* TestSupportRWops_OpenRWopsFromWriteDir(const char *file, const char *mode); #endif