view android/project/build.properties @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents 9076cdb027af
children
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# This file is used to override default values used by the Ant build system.
# 
# This file must be checked in Version Control Systems, as it is
# integral to the build system of your project.

# This file is only used by the Ant script.

# You can use this to override default values such as
#  'source.dir' for the location of your java source folder and
#  'out.dir' for the location of your output folder.

# You can also use it define how the release builds are signed by declaring
# the following properties:
#  'key.store' for the location of your keystore and
#  'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.