Mercurial > sdl-ios-xcode
view Xcode/SDL/pkg-support/SDL-devel.info @ 4896:d72e28642940
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 27 Sep 2010 00:48:56 -0700 |
parents | d63e9f5944ae |
children |
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Title SDL 1.2.9 Version 1 Description SDL Library for Mac OS X (http://www.libsdl.org) DefaultLocation /Developer/Documentation/SDL Diskname (null) DeleteWarning NeedsAuthorization YES DisableStop NO UseUserMask YES Application NO Relocatable NO Required NO InstallOnly NO RequiresReboot NO InstallFat NO