view Xcode/SDL/Info-Framework.plist @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents 9e9a2476f704
children
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>CFBundleDevelopmentRegion</key>
	<string>English</string>
	<key>CFBundleExecutable</key>
	<string>SDL</string>
	<key>CFBundleGetInfoString</key>
	<string>http://www.libsdl.org</string>
	<key>CFBundleIconFile</key>
	<string></string>
	<key>CFBundleIdentifier</key>
	<string>SDL</string>
	<key>CFBundleInfoDictionaryVersion</key>
	<string>6.0</string>
	<key>CFBundleName</key>
	<string>Simple DirectMedia Layer</string>
	<key>CFBundlePackageType</key>
	<string>FMWK</string>
	<key>CFBundleShortVersionString</key>
	<string>1.2.14</string>
	<key>CFBundleSignature</key>
	<string>SDLX</string>
	<key>CFBundleVersion</key>
	<string>1.3.0</string>
</dict>
</plist>