Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_WM.h @ 3023:d72a0dd80e8b
DirectFB cleanups & simple window manager
- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.
The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use
export SDL_DIRECTFB_WM=1
to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:
/usr/share/fonts/truetype/freefont/FreeSans.ttf
author | Couriersud <couriersud@arcor.de> |
---|---|
date | Sun, 11 Jan 2009 23:49:23 +0000 |
parents | |
children | 62d4992e5a92 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_directfb_wm_h #define _SDL_directfb_wm_h typedef struct _DFB_Theme DFB_Theme; struct _DFB_Theme { int left_size; int right_size; int top_size; int bottom_size; DFBColor frame_color; int caption_size; DFBColor caption_color; int font_size; DFBColor font_color; char *font; DFBColor close_color; DFBColor max_color; }; extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window); extern void DirectFB_WM_MaximizeWindow(_THIS, SDL_Window * window); extern void DirectFB_WM_RestoreWindow(_THIS, SDL_Window * window); extern void DirectFB_WM_RedrawLayout(SDL_Window * window); extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window *window, DFBWindowEvent * evt); extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch); #endif /* _SDL_directfb_wm_h */ /* vi: set ts=4 sw=4 expandtab: */