view src/video/ataricommon/SDL_ikbdinterrupt_s.h @ 3023:d72a0dd80e8b

DirectFB cleanups & simple window manager - use SDL_getenv, not getenv ... - no more support for 0.9.25 - not even mentioned any longer on directfb.org - fix fullscreen issues - add a simple window manager unless the directfb team comes up with a working wm. The driver has support for a very, very basic window manager you may want to use when runnning with "wm=default". Use export SDL_DIRECTFB_WM=1 to enable basic window borders including icon support. In order to have the window title rendered, you need to have the following font installed: /usr/share/fonts/truetype/freefont/FreeSans.ttf
author Couriersud <couriersud@arcor.de>
date Sun, 11 Jan 2009 23:49:23 +0000
parents 99210400e8b9
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_IKBDINTERRUPT_S_H_
#define _SDL_IKBDINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Const */

#define IKBD_JOY_UP		(1<<0)
#define IKBD_JOY_DOWN	(1<<1)
#define IKBD_JOY_LEFT	(1<<2)
#define IKBD_JOY_RIGHT	(1<<3)
#define IKBD_JOY_FIRE	(1<<7)

/* Variables */

extern volatile Uint8 SDL_AtariIkbd_keyboard[128];      /* Keyboard table */
extern volatile Uint16 SDL_AtariIkbd_mouseb;    /* Mouse on port 0, buttons */
extern volatile Sint16 SDL_AtariIkbd_mousex;    /* Mouse X relative motion */
extern volatile Sint16 SDL_AtariIkbd_mousey;    /* Mouse Y relative motion */
extern volatile Uint16 SDL_AtariIkbd_joystick;  /* Joystick on port 1 */

/* For joystick driver to know if this is usable */
extern Uint16 SDL_AtariIkbd_enabled;

/* Functions */

extern void SDL_AtariIkbdInstall(void);
extern void SDL_AtariIkbdUninstall(void);

#endif /* _SDL_IKBDINTERRUPT_S_H_ */
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