Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_dma8.h @ 3023:d72a0dd80e8b
DirectFB cleanups & simple window manager
- use SDL_getenv, not getenv ...
- no more support for 0.9.25 - not even mentioned any longer on directfb.org
- fix fullscreen issues
- add a simple window manager unless the directfb team comes up with a working wm.
The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use
export SDL_DIRECTFB_WM=1
to enable basic window borders including icon support. In order to have the window title rendered,
you need to have the following font installed:
/usr/share/fonts/truetype/freefont/FreeSans.ttf
author | Couriersud <couriersud@arcor.de> |
---|---|
date | Sun, 11 Jan 2009 23:49:23 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* DMA 8bits and Falcon Codec audio definitions Patrice Mandin, Didier Méquignon */ #ifndef _SDL_mintaudio_dma8_h #define _SDL_mintaudio_dma8_h #define DMAAUDIO_IO_BASE (0xffff8900) struct DMAAUDIO_IO_S { unsigned char int_ctrl; unsigned char control; unsigned char dummy1; unsigned char start_high; unsigned char dummy2; unsigned char start_mid; unsigned char dummy3; unsigned char start_low; unsigned char dummy4; unsigned char cur_high; unsigned char dummy5; unsigned char cur_mid; unsigned char dummy6; unsigned char cur_low; unsigned char dummy7; unsigned char end_high; unsigned char dummy8; unsigned char end_mid; unsigned char dummy9; unsigned char end_low; unsigned char dummy10[12]; unsigned char track_ctrl; /* CODEC only */ unsigned char sound_ctrl; unsigned short sound_data; unsigned short sound_mask; unsigned char dummy11[10]; unsigned short dev_ctrl; unsigned short dest_ctrl; unsigned short sync_div; unsigned char track_rec; unsigned char adderin_input; unsigned char channel_input; unsigned char channel_amplification; unsigned char channel_reduction; unsigned char dummy12[6]; unsigned char data_direction; unsigned char dummy13; unsigned char dev_data; }; #define DMAAUDIO_IO ((*(volatile struct DMAAUDIO_IO_S *)DMAAUDIO_IO_BASE)) #endif /* _SDL_mintaudio_dma8_h */ /* vi: set ts=4 sw=4 expandtab: */