view src/timer/dc/SDL_systimer.c @ 4179:d7294b7c732d SDL-1.2

Date: Fri, 24 Apr 2009 17:47:07 +0200 From: Stefan Klug Subject: Re: [SDL] SVN doesn't compile for wince the patch applied for Revision 4483 was seemingly not checked for side effects. It broke the WinCE build. The attached patch should fix these problems. I'm not using SDL 1.2 on CE anymore, and therefore haven't tested the patch... but at least it compiles ;-) Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 May 2009 12:40:16 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_DC

#include <kos.h>

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "../SDL_timer_c.h"

static unsigned start;

/* 
	jif =  ms * HZ /1000
	ms  = jif * 1000/HZ
*/

void SDL_StartTicks(void)
{
	/* Set first ticks value */
	start = jiffies;
}

Uint32 SDL_GetTicks(void)
{
	return((jiffies-start)*1000/HZ);
}

void SDL_Delay(Uint32 ms)
{
	thd_sleep(ms);
}

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(10);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: DC uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* SDL_TIMER_DC */