Mercurial > sdl-ios-xcode
view docs/html/sdljoystickgetball.html @ 4179:d7294b7c732d SDL-1.2
Date: Fri, 24 Apr 2009 17:47:07 +0200
From: Stefan Klug
Subject: Re: [SDL] SVN doesn't compile for wince
the patch applied for Revision 4483 was seemingly not checked for side
effects.
It broke the WinCE build.
The attached patch should fix these problems. I'm not using SDL 1.2 on
CE anymore, and therefore haven't tested the patch... but at least it
compiles ;-)
Regards Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 07 May 2009 12:40:16 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_JoystickGetBall</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_JoystickGetButton" HREF="sdljoystickgetbutton.html"><LINK REL="NEXT" TITLE="SDL_JoystickClose" HREF="sdljoystickclose.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoystickgetbutton.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickclose.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKGETBALL" ></A >SDL_JoystickGetBall</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6433" ></A ><H2 >Name</H2 >SDL_JoystickGetBall -- Get relative trackball motion</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6436" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN6437" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_JoystickGetBall</B ></CODE >(SDL_Joystick *joystick, int ball, int *dx, int *dy);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6443" ></A ><H2 >Description</H2 ><P >Get the <TT CLASS="PARAMETER" ><I >ball</I ></TT > axis change.</P ><P >Trackballs can only return relative motion since the last call to <TT CLASS="FUNCTION" >SDL_JoystickGetBall</TT >, these motion deltas a placed into <TT CLASS="PARAMETER" ><I >dx</I ></TT > and <TT CLASS="PARAMETER" ><I >dy</I ></TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6451" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success or <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6456" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >int delta_x, delta_y; SDL_Joystick *joy; . . . SDL_JoystickUpdate(); if(SDL_JoystickGetBall(joy, 0, &delta_x, &delta_y)==-1) printf("TrackBall Read Error!\n"); printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6460" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoysticknumballs.html" ><TT CLASS="FUNCTION" >SDL_JoystickNumBalls</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoystickgetbutton.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickclose.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoystickGetButton</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickClose</TD ></TR ></TABLE ></DIV ></BODY ></HTML >