view docs/html/sdlinitsubsystem.html @ 4179:d7294b7c732d SDL-1.2

Date: Fri, 24 Apr 2009 17:47:07 +0200 From: Stefan Klug Subject: Re: [SDL] SVN doesn't compile for wince the patch applied for Revision 4483 was seemingly not checked for side effects. It broke the WinCE build. The attached patch should fix these problems. I'm not using SDL 1.2 on CE anymore, and therefore haven't tested the patch... but at least it compiles ;-) Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 May 2009 12:40:16 +0000
parents 355632dca928
children
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><H1
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>SDL_InitSubSystem</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_InitSubSystem&nbsp;--&nbsp;Initialize subsystems</DIV
><DIV
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><H2
>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_InitSubSystem</B
></CODE
>(Uint32 flags);</CODE
></P
><P
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><H2
>Description</H2
><P
>After SDL has been initialized with <A
HREF="sdlinit.html"
><TT
CLASS="FUNCTION"
>SDL_Init</TT
></A
> you may initialize uninitialized subsystems with <TT
CLASS="FUNCTION"
>SDL_InitSubSystem</TT
>. The <TT
CLASS="PARAMETER"
><I
>flags</I
></TT
> parameter is the same as that used in <A
HREF="sdlinit.html"
><TT
CLASS="FUNCTION"
>SDL_Init</TT
></A
>.</P
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><A
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><H2
>Examples</H2
><PRE
CLASS="PROGRAMLISTING"
>/* Seperating Joystick and Video initialization. */
SDL_Init(SDL_INIT_VIDEO);
.
.
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
.
/* Do Some Video stuff */
.
.
/* Initialize the joystick subsystem */
SDL_InitSubSystem(SDL_INIT_JOYSTICK);

/* Do some stuff with video and joystick */
.
.
.
/* Shut them both down */
SDL_Quit();</PRE
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><H2
>Return Value</H2
><P
>Returns <SPAN
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>-1</SPAN
> on an error or <SPAN
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>0</SPAN
> on success.</P
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>SDL_Init</TT
></A
>,
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><TT
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>SDL_Quit</TT
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>,
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>SDL_QuitSubSystem</TT
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