view docs/html/sdlconvertsurface.html @ 4179:d7294b7c732d SDL-1.2

Date: Fri, 24 Apr 2009 17:47:07 +0200 From: Stefan Klug Subject: Re: [SDL] SVN doesn't compile for wince the patch applied for Revision 4483 was seemingly not checked for side effects. It broke the WinCE build. The attached patch should fix these problems. I'm not using SDL 1.2 on CE anymore, and therefore haven't tested the patch... but at least it compiles ;-) Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 May 2009 12:40:16 +0000
parents 355632dca928
children
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>SDL_ConvertSurface</H1
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><H2
>Name</H2
>SDL_ConvertSurface&nbsp;--&nbsp;Converts a surface to the same format as another surface.</DIV
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CLASS="REFSYNOPSISDIV"
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL/SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Surface *<B
CLASS="FSFUNC"
>SDL_ConvertSurface</B
></CODE
>(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE
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><H2
>Description</H2
><P
>Creates a new surface of the specified format, and then copies and maps
the given surface to it.  If this function fails, it returns
<TT
CLASS="LITERAL"
>NULL</TT
>.</P
><P
>The <TT
CLASS="PARAMETER"
><I
>flags</I
></TT
> parameter is passed to 
<A
HREF="sdlcreatergbsurface.html"
><TT
CLASS="FUNCTION"
>SDL_CreateRGBSurface</TT
></A
>
and has those semantics.</P
><P
>This function is used internally by 
<A
HREF="sdldisplayformat.html"
><TT
CLASS="FUNCTION"
>SDL_DisplayFormat</TT
></A
>.</P
><P
>This function can only be called after SDL_Init.</P
></DIV
><DIV
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><A
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></A
><H2
>Return Value</H2
><P
>Returns either a pointer to the new surface, or
<TT
CLASS="LITERAL"
>NULL</TT
> on error.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlcreatergbsurface.html"
><TT
CLASS="FUNCTION"
>SDL_CreateRGBSurface</TT
></A
>,
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HREF="sdldisplayformat.html"
><TT
CLASS="FUNCTION"
>SDL_DisplayFormat</TT
></A
>,
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>SDL_PixelFormat</SPAN
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>,
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>SDL_Surface</SPAN
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