view docs/html/sdladdtimer.html @ 4179:d7294b7c732d SDL-1.2

Date: Fri, 24 Apr 2009 17:47:07 +0200 From: Stefan Klug Subject: Re: [SDL] SVN doesn't compile for wince the patch applied for Revision 4483 was seemingly not checked for side effects. It broke the WinCE build. The attached patch should fix these problems. I'm not using SDL 1.2 on CE anymore, and therefore haven't tested the patch... but at least it compiles ;-) Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 May 2009 12:40:16 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_AddTimer</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Time"
HREF="time.html"><LINK
REL="PREVIOUS"
TITLE="SDL_Delay"
HREF="sdldelay.html"><LINK
REL="NEXT"
TITLE="SDL_RemoveTimer"
HREF="sdlremovetimer.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdldelay.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlremovetimer.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLADDTIMER"
></A
>SDL_AddTimer</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN8482"
></A
><H2
>Name</H2
>SDL_AddTimer&nbsp;--&nbsp;Add a timer which will call a callback after the specified number of milliseconds has
elapsed.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN8485"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN8486"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_TimerID <B
CLASS="FSFUNC"
>SDL_AddTimer</B
></CODE
>(Uint32 interval, SDL_NewTimerCallback callback, void *param);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="SDLNEWTIMERCALLBACK"
></A
><H2
>Callback</H2
><PRE
CLASS="PROGRAMLISTING"
>/* type definition for the "new" timer callback function */
typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param);</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN8495"
></A
><H2
>Description</H2
><P
>Adds a callback function to be run after the specified number of
milliseconds has elapsed. The callback function is passed the current
timer interval and the user supplied parameter from the
<TT
CLASS="FUNCTION"
>SDL_AddTimer</TT
> call and returns the next timer
interval. If the returned value from the callback is the same as the one
passed in, the periodic alarm continues, otherwise a new alarm is
scheduled.</P
><P
>To cancel a currently running timer call
<A
HREF="sdlremovetimer.html"
>SDL_RemoveTimer</A
> with the
timer ID returned from
<TT
CLASS="FUNCTION"
>SDL_AddTimer</TT
>.</P
><P
>The timer callback function may run in a different thread than your
main program, and so shouldn't call any functions from within itself.
You may always call <A
HREF="sdlpushevent.html"
>SDL_PushEvent</A
>, however.</P
><P
>The granularity of the timer is platform-dependent, but you should count
on it being at least 10 ms as this is the most common number.
This means that if
you request a 16 ms timer, your callback will run approximately 20 ms
later on an unloaded system.  If you wanted to set a flag signaling
a frame update at 30 frames per second (every 33 ms), you might set a
timer for 30 ms (see example below).

If you use this function, you need to pass <TT
CLASS="LITERAL"
>SDL_INIT_TIMER</TT
>
to <A
HREF="sdlinit.html"
>SDL_Init</A
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN8507"
></A
><H2
>Return Value</H2
><P
>Returns an ID value for the added timer or
<SPAN
CLASS="RETURNVALUE"
>NULL</SPAN
> if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN8511"
></A
><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>my_timer_id = SDL_AddTimer((33/10)*10, my_callbackfunc, my_callback_param);</PRE
></P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN8515"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlremovetimer.html"
><TT
CLASS="FUNCTION"
>SDL_RemoveTimer</TT
></A
>,
<A
HREF="sdlpushevent.html"
><TT
CLASS="FUNCTION"
>SDL_PushEvent</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdldelay.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlremovetimer.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_Delay</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="time.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_RemoveTimer</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>