Mercurial > sdl-ios-xcode
view docs/html/general.html @ 4179:d7294b7c732d SDL-1.2
Date: Fri, 24 Apr 2009 17:47:07 +0200
From: Stefan Klug
Subject: Re: [SDL] SVN doesn't compile for wince
the patch applied for Revision 4483 was seemingly not checked for side
effects.
It broke the WinCE build.
The attached patch should fix these problems. I'm not using SDL 1.2 on
CE anymore, and therefore haven't tested the patch... but at least it
compiles ;-)
Regards Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 07 May 2009 12:40:16 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >General</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Reference" HREF="reference.html"><LINK REL="PREVIOUS" TITLE="SDL Reference" HREF="reference.html"><LINK REL="NEXT" TITLE="SDL_Init" HREF="sdlinit.html"><META NAME="KEYWORD" CONTENT="general"><META NAME="KEYWORD" CONTENT="function"></HEAD ><BODY CLASS="CHAPTER" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="CHAPTER" ><H1 ><A NAME="GENERAL" ></A >Chapter 5. General</H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="sdlinit.html" >SDL_Init</A > -- Initializes SDL</DT ><DT ><A HREF="sdlinitsubsystem.html" >SDL_InitSubSystem</A > -- Initialize subsystems</DT ><DT ><A HREF="sdlquitsubsystem.html" >SDL_QuitSubSystem</A > -- Shut down a subsystem</DT ><DT ><A HREF="sdlquit.html" >SDL_Quit</A > -- Shut down SDL</DT ><DT ><A HREF="sdlwasinit.html" >SDL_WasInit</A > -- Check which subsystems are initialized</DT ><DT ><A HREF="sdlgeterror.html" >SDL_GetError</A > -- Get SDL error string</DT ><DT ><A HREF="sdlenvvars.html" >SDL_envvars</A > -- SDL environment variables</DT ></DL ></DIV ><P >Before SDL can be used in a program it must be initialized with <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >. <TT CLASS="FUNCTION" >SDL_Init</TT > initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT CLASS="FUNCTION" >SDL_Init</TT > subsystems can be shut down and initialized as needed using <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_InitSubSystem</TT ></A > and <A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT ></A >.</P ><P >SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A HREF="sdlquit.html" ><TT CLASS="FUNCTION" >SDL_Quit</TT ></A > shuts down all subsystems and frees any resources allocated to SDL.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL Reference</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Init</TD ></TR ></TABLE ></DIV ></BODY ></HTML >