Mercurial > sdl-ios-xcode
view android-project/jni/src/Android.mk @ 5166:d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Feb 2011 02:45:29 -0800 |
parents | 91d0085b7560 |
children |
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LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := main SDL_PATH := ../SDL LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include # Add your application source files here... LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \ YourSourceHere.c LOCAL_SHARED_LIBRARIES := SDL LOCAL_LDLIBS := -lGLESv1_CM -llog include $(BUILD_SHARED_LIBRARY)