Mercurial > sdl-ios-xcode
view README.DC @ 4264:d6f4cc9a5bf6 SDL-1.2
Batch x11 dga mouse motion events into a single SDL event.
Untested attempt to fix Bugzilla #609. Do not merge into 1.3 in any case.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 Sep 2009 11:28:43 +0000 |
parents | c17d82103614 |
children |
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SDL for Dreamcast (beta2) BERO berobero@users.sourceforge.net http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - source environ.sh (from the KOS distribution) - make -f Makefile.dc compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL