Mercurial > sdl-ios-xcode
view src/audio/SDL_audiomem.c @ 566:d6e7d7006062
Enable the glXGetProcAddressARB code (fixes problems with NVidia drivers)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Jan 2003 00:25:28 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions to allocate audio buffer memory, shareable across threads (necessary because SDL audio emulates threads with fork() */ #include <stdlib.h> #ifdef FORK_HACK #include <sys/types.h> #include <sys/ipc.h> #include <sys/shm.h> #include <stddef.h> #endif #include "SDL_audiomem.h" /* Allocate memory that will be shared between threads (freed on exit) */ void *SDL_AllocAudioMem(int size) { void *chunk; #ifdef FORK_HACK int semid; /* Create and get the address of a shared memory segment */ semid = shmget(IPC_PRIVATE, size, (IPC_CREAT|0600)); if ( semid < 0 ) { return(NULL); } chunk = shmat(semid, NULL, 0); /* Set the segment for deletion when it is detatched */ shmctl(semid, IPC_RMID, NULL); /* Delets semid if shmat() fails */ #else chunk = malloc(size); #endif return((void *)chunk); } void SDL_FreeAudioMem(void *chunk) { #ifdef FORK_HACK shmdt(chunk); #else free(chunk); #endif }