Mercurial > sdl-ios-xcode
view src/SDL_fatal.h @ 3396:d6b79fc83362
All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Tue, 13 Oct 2009 11:26:40 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* General fatal signal handling code for SDL */ extern void SDL_InstallParachute(void); extern void SDL_UninstallParachute(void); /* vi: set ts=4 sw=4 expandtab: */