Mercurial > sdl-ios-xcode
view build-scripts/snapshot.sh @ 5110:d68e9722ff4d
Fixed bug #1109
Ozkan Sezer 2011-01-26 12:33:42 PST
I got warnings from SDL_windowskeyboard.c when I compiled for win64.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 27 Jan 2011 08:40:06 -0800 |
parents | 64a2d8f538a1 |
children |
line wrap: on
line source
#!/bin/sh # # Generate a current snapshot from source control echo "Checking out source" hg clone http://hg.libsdl.org/SDL || exit $? (cd SDL && ./autogen.sh && rm -rf autom4te.cache) sh SDL/build-scripts/updaterev.sh cp SDL/include/SDL_config.h.default SDL/include/SDL_config.h major=`fgrep "#define SDL_MAJOR_VERSION" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` minor=`fgrep "#define SDL_MINOR_VERSION" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` patch=`fgrep "#define SDL_PATCHLEVEL" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` rev=`fgrep "#define SDL_REVISION" SDL/include/SDL_revision.h | \ sed 's,[^0-9]*\([0-9]*\):.*,\1,'` path="SDL-$major.$minor.$patch-$rev" mv SDL $path echo $path.tar.gz tar zcf $path.tar.gz $path echo $path.zip rm -f $path.zip zip -rq $path.zip $path rm -rf $path