view docs/man3/SDL_GetVideoSurface.3 @ 1741:d67622addf51

fatbuild fixes: - A change to define CXX in fatbuild, which comforts the configure script a little, even if we don't use C++ anywhere. - Some code to see how many CPU cores exist and parallelize make across them. - CFLAGS that apply to both archs are specified seperately (-O3, -pipe, etc) - -fvisibility=hidden for the gcc4 builds - a "clean", "clean-ppc" and "clean-x86" command - Fix to SDL_config_macosx.h for the HAVE_ALLOCA_H thing. Now builds on an Intel Mac.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 27 Apr 2006 11:18:03 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetVideoSurface\- returns a pointer to the current display surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Surface\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01