Mercurial > sdl-ios-xcode
view TODO @ 4431:d660ca4f7b1f SDL-1.2
Fixed bug 944
Tatu Kilappa 2010-02-11 12:13:20 PST
When compiling with -Wconversion, gcc complains about a cast in SDL_endian.h
that might change the result as we are casting from an int into an Uint16. This
is of course not visible unless we are on a non-x86 platform where the
assembler is not available.
While it's not really an error, the warning is really annoying. To fix, change
SDL_endian.h line 87 to:
return(Uint16)((x<<8)|(x>>8));
Thank you.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 13 Apr 2010 21:46:10 -0700 |
parents | f12379c41042 |
children | 0a53c90a37f9 c121d94672cb |
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Wish list for the 1.3 development branch: http://bugzilla.libsdl.org/ * Add mousewheel events (new unified event architecture?) * DirectInput joystick support needs to be implemented * Be able to enumerate and select available audio and video drivers * Fullscreen video mode support for Mac OS X * Explicit vertical retrace wait (maybe separate from SDL_Flip?) * Shaped windows, windows without borders * Multiple windows, multiple display support * SDL_INIT_EVENTTHREAD on Windows and MacOS? * Add a timestamp to events * Add audio input API * Add hardware accelerated scaled blit * Add hardware accelerated alpha blits * Redesign blitting architecture to allow blit plugins In the jump from 1.2 to 1.3, we should change the SDL_Rect members to int and evaluate all the rest of the datatypes. This is the only place we should do it though, since the 1.2 series should not break binary compatibility in this way. Requests: * PCM and CDROM volume control (deprecated, but possible)