view VisualCE/loopwave/loopwave.vcproj @ 2270:d5a11262f067

Date: Sun, 19 Aug 2007 18:29:28 +0200 From: Christian Walther Subject: Re: SDL 1.3 keyboard plan > 2007-08-18 19:15:51.454 checkkeys[5795] *** _NSAutoreleaseNoPool(): > Object 0x532750 of class NSSelectionArray autoreleased with no pool > in place - just leaking This is fixed by the attached patch.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Aug 2007 16:36:51 +0000
parents d63e9f5944ae
children c2539ff054c8
line wrap: on
line source

<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8,00"
	Name="loopwave"
	ProjectGUID="{6F642636-CB11-4DC7-855E-27FE1744003A}"
	RootNamespace="loopwave"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Pocket PC 2003 (ARMV4)"
		/>
		<Platform
			Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Pocket PC 2003 (ARMV4)"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="0"
				AdditionalIncludeDirectories="..\..\include"
				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;DEBUG;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
				MinimalRebuild="true"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions=" /subsystem:windowsce,4.20 /machine:ARM /ARMPADCODE"
				AdditionalDependencies="secchk.lib ccrtrtti.lib"
				OutputFile="$(OutDir)/loopwave.exe"
				LinkIncremental="2"
				DelayLoadDLLs="$(NOINHERIT)"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
				SubSystem="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles="sample.wav|$(SolutionDir)\..\test|\|0"
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="0"
				AdditionalIncludeDirectories="..\..\nclude"
				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;DEBUG;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
				MinimalRebuild="true"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions=" /subsystem:windowsce,5.01"
				OutputFile="$(OutDir)/loopwave.exe"
				LinkIncremental="2"
				DelayLoadDLLs="$(NOINHERIT)"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
				SubSystem="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="Release|Pocket PC 2003 (ARMV4)"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="2"
				AdditionalIncludeDirectories="..\..\include"
				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions=" /subsystem:windowsce,4.20 /machine:ARM /ARMPADCODE"
				AdditionalDependencies="secchk.lib ccrtrtti.lib"
				OutputFile="$(OutDir)/loopwave.exe"
				LinkIncremental="1"
				DelayLoadDLLs="$(NOINHERIT)"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
				SubSystem="0"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles="sample.wav|$(SolutionDir)\..\test|\|0"
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="2"
				AdditionalIncludeDirectories="..\..\include"
				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions=" /subsystem:windowsce,5.01"
				OutputFile="$(OutDir)/loopwave.exe"
				LinkIncremental="1"
				DelayLoadDLLs="$(NOINHERIT)"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
				SubSystem="0"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath="..\..\test\loopwave.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>