Mercurial > sdl-ios-xcode
view src/video/Makefile.am @ 1126:d581fe3f36db
Fix for bug reported by Michael Benfield on the SDL mailing list:
"I'm on Mac OS 10.3.9 with a CVS SDL 1.2.9.
My understanding is that SDL_CDResume is supposed to resume play after
calling SDL_CDPlay. It doesn't on my system. It returns 0 but nothing happens.
Any ideas?
Thanks.
Mike Benfield"
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 22 Aug 2005 14:38:31 +0000 |
parents | 5bb080d35049 |
children | 19d8949b4584 |
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## Makefile.am for the SDL video library noinst_LTLIBRARIES = libvideo.la # Define which subdirectories need to be built SUBDIRS = @VIDEO_SUBDIRS@ DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \ wincommon windib windx5 \ maccommon macdsp macrom riscos quartz \ bwindow ps2gs photon cybergfx epoc picogui \ ataricommon xbios gem dc qtopia XFree86 DRIVERS = @VIDEO_DRIVERS@ # Include the architecture-independent sources COMMON_SRCS = \ SDL_RLEaccel.c \ SDL_RLEaccel_c.h \ SDL_blit.c \ SDL_blit.h \ SDL_blit_0.c \ SDL_blit_1.c \ SDL_blit_A.c \ SDL_blit_N.c \ SDL_bmp.c \ SDL_cursor.c \ SDL_cursor_c.h \ SDL_gamma.c \ SDL_glfuncs.h \ SDL_leaks.h \ SDL_memops.h \ SDL_pixels.c \ SDL_pixels_c.h \ SDL_surface.c \ SDL_stretch.c \ SDL_stretch_c.h \ SDL_sysvideo.h \ SDL_video.c \ SDL_yuv.c \ SDL_yuvfuncs.h \ SDL_yuv_sw.c \ SDL_yuv_sw_c.h \ SDL_yuv_mmx.c \ mmx.h \ blank_cursor.h \ default_cursor.h libvideo_la_SOURCES = $(COMMON_SRCS) libvideo_la_LIBADD = $(DRIVERS) libvideo_la_DEPENDENCIES = $(DRIVERS)