Mercurial > sdl-ios-xcode
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Fix for bug reported by Michael Benfield on the SDL mailing list:
"I'm on Mac OS 10.3.9 with a CVS SDL 1.2.9.
My understanding is that SDL_CDResume is supposed to resume play after
calling SDL_CDPlay. It doesn't on my system. It returns 0 but nothing happens.
Any ideas?
Thanks.
Mike Benfield"
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 22 Aug 2005 14:38:31 +0000 |
parents | 4a061326d752 |
children | 14717b52abc0 |
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<HTML> <HEAD><TITLE>SDL Stable Release</TITLE></HEAD> <BODY BGCOLOR="#FFEBCD" TEXT="#000000"> <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> <P> This source is stable, and is fully tested on all supported platforms.<br> Please send bug reports or questions to the SDL mailing list:<br> <a href="http://www.libsdl.org/mailing-list.php" >http://www.libsdl.org/mailing-list.php</a><br> The latest stable release may be found on the <a href="http://www.libsdl.org/">SDL website</A>. </P> <P> <H2> <A HREF="docs/index.html">API Documentation</A> </H2> <P> <H2> Major changes since SDL 1.0.0: </H2> <UL> <LI> 1.2.9: Numerous improvements to the Atari port (thanks Patrice!) <LI> 1.2.9: SIGTERM and SIGINT handlers are reset when SDL shuts down <LI> 1.2.9: Added support for Visual C++ 2005 (Express Beta 2) to VisualC.zip <LI> 1.2.9: Fixed crash trying to allocate hardware surfaces on MacOS X (thanks Ryan!) <LI> 1.2.9: SDL.dll works on Windows 95 again <LI> 1.2.9: Dropping a document onto an SDL app passes it as a command line parameter in MacOS X (thanks Ryan!) <LI> 1.2.9: Fixed short read problem with SDL_RWFromMem() (thanks Antonio!) <LI> 1.2.9: Added support for SDL_VIDEO_X11_NODIRECTCOLOR on OpenGL visuals <LI> 1.2.9: Altivec optimized blitters (thanks Bob!) <LI> 1.2.9: YUV mmx code should compile with gcc 2.x and 3.x (thanks Stephane!) <LI> 1.2.9: Fixed hang on shutdown using framebuffer console on ia64 (thanks Jesse!) <LI> 1.2.9: Improved RISC OS support (thanks Peter and Alan!) <LI> 1.2.9: Added support for direct color 8-bpp surfaces <LI> 1.2.9: Fixed gcc parse errors in SDL_audio.h on Windows <LI> 1.2.9: Fixed potential crash in multi-threaded timers <LI> 1.2.9: Added support for Tru64 UNIX 4.X (thanks Hayashi!) <LI> 1.2.9: SDL_OPENGLBLIT has been renamed SDL_OPENGLBLIT_OBSOLETE <LI> 1.2.8: Fixed pitch vs width bug in SDL_SaveBMP() (thanks Jonathan!) <LI> 1.2.8: Build ALSA support when building RPM files <LI> 1.2.8: Added support for MacOS X Xcode environment (thanks Eric!) <LI> 1.2.8: Fixed compiling SDL under Linux 2.6.9 (thanks Stephane!) <LI> 1.2.8: Added m68k assembly routines for endianness conversion <LI> 1.2.8: Added OSMesa support to the Atari port (thanks Patrice!) <LI> 1.2.8: Fixed MacOS X mouse coordinate inversion (thanks Eric!) <LI> 1.2.8: Fixed Win32 window centering when resettting video mode (thanks Gautier!) <LI> 1.2.8: Fixed DirectInput intitialization with SDL_WINDOWID (thanks Trevor!) <LI> 1.2.8: Fixed NSWindow release count bug on MacOS X (thanks Bob!) <LI> 1.2.8: Video modes are sorted by width first, then by height <LI> 1.2.8: Improved Atari audio drivers (thanks Patrice!) <LI> 1.2.8: Improved OSS audio support, contributed by OpenSound.com <LI> 1.2.8: Added MacOS X menu options for SDL apps built without a nib (thanks Max!) <LI> 1.2.8: aRts audio driver has been renamed "arts" instead of "artsc" <LI> 1.2.8: Added thread support on RISC OS (thanks Alan!) <LI> 1.2.8: Added support for UTF-8 window titles on MacOS X (thanks Tomas!) <LI> 1.2.8: Set XV_AUTOPAINT_COLORKEY property for X11 YUV support (thanks Christian!) <LI> 1.2.8: Updated libtool support to libtool 1.5.8 <LI> 1.2.8: Fixed problem compiling without nasm with new versions of gcc <LI> 1.2.8: Check for malloc() returning NULL in a few places <LI> 1.2.8: Added 4/6 channel surround sound support on ALSA (not 3D audio) <LI> 1.2.8: Added SDL_FB_BROKEN_MODES environment variable <LI> 1.2.8: Fixed memory corruption when allocating large surfaces (fails now) <LI> 1.2.8: Show correct joystick names on Windows (thanks Eckhard!) <LI> 1.2.8: Added a CoreAudio driver for MacOS X (thanks Max!) <LI> 1.2.8: Added support for right handed modifier keys on Panther (thanks Eric!) <LI> 1.2.8: Finally fixed OpenGL coordinate inversion on MacOS X (thanks Eric!) <LI> 1.2.8: Worked around a crash in aRts audio detection (thanks Yves!) <LI> 1.2.8: Lots more Atari video fixes (thanks Patrice!) <LI> 1.2.8: Allow UTF-8 strings in X11 window captions <LI> 1.2.8: Fixed basic type collision on Tru64 (thanks Hayashi!) <LI> 1.2.8: Improved keyboard and mouse handling on BeOS (thanks Marcin!) <LI> 1.2.8: Added missing window manager and OpenGL functions on BeOS <LI> 1.2.8: Fixed resuming CD-ROM playback on Windows (thanks Andreas!) <LI> 1.2.8: Fixed compiling on IRIX 5.3 <LI> 1.2.8: Fixed crash if software stretch is used on hardware surfaces <LI> 1.2.8: Fixed crash on exit in framebuffer console driver <LI> 1.2.8: Added support for logical joysticks on Linux <LI> 1.2.8: Added OpenGL accum buffer support on MacOS X (thanks Christian!) <LI> 1.2.8: Fixed pixmap leak in X11 cursor code (thanks Paul!) <LI> 1.2.8: Fixed compilation problems with newer versions of gcc <LI> 1.2.8: Updated QNX support for QNX6 (thanks Mike!) <LI> 1.2.8: Fixed testdyngl crash on Windows (thanks Damien!) <LI> 1.2.8: Compile most of the blitter assembly on Opteron <LI> 1.2.8: Compile CPU detection code on Opteron <LI> 1.2.8: Fixed floating point exception with Linux 2.6 joysticks <LI> 1.2.8: Fixed toggling SDL_NOFRAME on X11 video modes <LI> 1.2.8: Fixed loading ESD and aRts function pointers <LI> 1.2.8: IRIX uses libGL.so, not libGL.so.1 <LI> 1.2.8: Fixed typo in fatal signal handling code <LI> 1.2.8: Fix potential deadlock in MacOS X joystick code <LI> 1.2.8: Build FSAA code on all versions of MacOS X (thanks tigital!) <LI> 1.2.8: Avoid using kernel headers for byte swapping macros <LI> 1.2.7: Added a test program for dynamically loading OpenGL <LI> 1.2.7: Increased sensitivity of the Windows joystick driver <LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows <LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc. <LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows <LI> 1.2.7: Added colorkey blit tests to testvidinfo (thanks Mike!) <LI> 1.2.7: Added video hardware acceleration support on QNX (thanks Mike!) <LI> 1.2.7: SDL no longer sets a fatal signal handler for SIGPIPE <LI> 1.2.7: Fixed modifier key state on MacOS X (thanks Max!) <LI> 1.2.7: Added support for remote XVideo (thanks Frederic!) <LI> 1.2.7: Try to use higher refresh rate by default in DirectX driver (thanks Dmitry!) <LI> 1.2.7: Fixed static linking on MacOS X (thanks Max!) <LI> 1.2.7: Various Atari video driver improvements (thanks Patrice!) <LI> 1.2.7: Fixed compiling with broken Linux 2.6 headers <LI> 1.2.7: Fixed mouse cursor visibility and focus events on MacOS X (thanks Max!) <LI> 1.2.7: Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!) <LI> 1.2.7: Fixed problems with CD-ROM audio playback on MacOS X 10.1 <LI> 1.2.7: Added dynamic GL library loading to MacOS Carbon support (thanks Anders!) <LI> 1.2.7: Added the ability to hide the cursor in the DirectFB driver (thanks Pete!) <LI> 1.2.7: Added minor cleanup for Embedded Visual C++ 3.0 (thanks Andy!) <LI> 1.2.7: Fixed high CPU usage with ALSA audio driver (thanks Michel!) <LI> 1.2.7: Added function to create RWops from const memory: SDL_RWFromConstMem() <LI> 1.2.7: Fixed compiling with ALSA 1.0 (thanks Stephane!) <LI> 1.2.7: Added YUV overlay support on BeOS (thanks Andrew!) <LI> 1.2.7: Fixed build problems with newer versions of automake <LI> 1.2.7: Fixed MacOS X libtool framework support (thanks Max!) <LI> 1.2.7: Added CPU feature detection functions to SDL_cpuinfo.h <LI> 1.2.7: Fixed illegal instruction crash using 3DNow on Intel processors <LI> 1.2.7: Fixed asm issues with mmx.h and gcc 3.3 (thanks Stephane!) <LI> 1.2.7: Updated libtool support so Mingw32 builds work. <LI> 1.2.7: Disable screen saver in Windows DIB video driver <LI> 1.2.7: Added Atari CD-ROM support (thanks Patrice!) <LI> 1.2.7: Fixed crash calling app defined window proc (thanks Scott!) <LI> 1.2.7: Fixed long long constant warnings in GCC 3.3.1 (thanks Stephane!) <LI> 1.2.7: Added configure.in support for K*BSD (thanks Robert!) <LI> 1.2.7: Added QNX package and audio fixes (thanks Mike!) <LI> 1.2.7: Fixed joystick open problems on BSD (thanks SUGIMOTO!) <LI> 1.2.7: Fixed X11 mode line crash with only one video mode (thanks Alan!) <LI> 1.2.6: Fixed bugs in the Nano-X video driver <LI> 1.2.6: Fixed use of SDL with XInitThreads() <LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!) <LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default <LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!) <LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X <LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!) <LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!) <LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() <LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!) <LI> 1.2.6: Added more-than-three mouse button support for the Quartz target <LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3 <LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!) <LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!) <LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X <LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!) <LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!) <LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!) <LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!) <LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!) <LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!) <LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX <LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax <LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus <LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues) <LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!) <LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!) <LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!) <LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!) <LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!) <LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!) <LI> 1.2.6: Linux joystick cleanups from Alan Swanson <LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb <LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code <LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!) <LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!) <LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre) <LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!) <LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!) <LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!) <LI> 1.2.6: Fixed potential dropped events under DirectInput <LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!) <LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!) <LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces <LI> 1.2.6: Fixed mouse warp position bug with offset video modes <LI> 1.2.6: Fixed windows event handling for ActiveX controls <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) <LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11 <LI> 1.2.5: Fixed mouse focus problems caused by X11 'unclutter' hack <LI> 1.2.5: Applied John's fix for left-handed mice under Windows. <LI> 1.2.5: Gamepads and other HID devices should work under MacOS X <LI> 1.2.5: Fixed missing cursor after shadow buffer flip (thanks Jan!) <LI> 1.2.5: Updated MacOS projects with "enums as int" build option <LI> 1.2.5: Added -benchmark flag to testvidinfo for testing video speed <LI> 1.2.5: Added accelerated YUV code to DirectFB driver (thanks Denis!) <LI> 1.2.5: Command line apps on MacOS X go to forground (thanks Max!) <LI> 1.2.5: Fixed aRts runtime sound daemon detection <LI> 1.2.5: Improved the Nano-X video support (thanks Greg!) <LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique) <LI> 1.2.5: Added compile-time checking for the size of enums <LI> 1.2.5: Fixed offset bug in hardware accelerated fills and blits <LI> 1.2.5: Fixed serious bugs in BSD HID joystick code (thanks Krister!) <LI> 1.2.5: Added project files for embedded Visual C++ 4.0 <LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) <LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts <LI> 1.2.5: Added the environment variable SDL_VIDEO_X11_WMCLASS <LI> 1.2.5: Fullscreen windows are always topmost in Windows <LI> 1.2.5: Fixed mouse grab going fullscreen to windowed in Windows <LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 <LI> 1.2.5: Fixed Quartz mouse motion and window centering bugs <LI> 1.2.5: Updated configure.in for automake 1.6.2 <LI> 1.2.5: Fixed building Windows DLL with latest native Cygwin tools <LI> 1.2.5: Added a way to get the Windows OpenGL context in SDL_syswm.h <LI> 1.2.5: Removed DDFLIP_WAIT flag from DirectX flip for performance <LI> 1.2.5: Zeroed SDL_Surface::unused1 so glSDL will work on stock SDL <LI> 1.2.5: Only modifier key state is noted when X11 window opens <LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) <LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha <LI> 1.2.5: Added pthread detection for HP-UX 11.X <LI> 1.2.5: SDL_Init(SDL_INIT_JOYSTICK) on MacOS X works with no joystick <LI> 1.2.5: Fixed DirectX software surface memory leak <LI> 1.2.5: Fixed video initialization crash on Windows CE <LI> 1.2.5: Updated the QNX audio code for QNX 6.2 (thanks Travis!) <LI> 1.2.5: Fixed building with pthread and pth support on UNIX <LI> 1.2.5: Added detection of several joysticks to Linux code <LI> 1.2.5: Fixed thread detection and joystick code for NetBSD <LI> 1.2.5: Added support for audio in the Atari port (thanks Patrice!) <LI> 1.2.5: Added check for ENOMEDIUM to the Linux CDROM code <LI> 1.2.5: Added YUV hardware acceleration on MacOS X (thanks Darrell!) <LI> 1.2.5: Fixed building shared libraries on MacOS X (thanks Max!) <LI> 1.2.5: Use secondary audio buffers in DirectSound by default <LI> 1.2.5: Fixed window tab on Windows taskbar after application quit <LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows <LI> 1.2.5: Added Zaurus PDA (Qtopia) support by David Hedbor <LI> 1.2.5: Removed README.OpenBSD - SDL works out of the box on OpenBSD <LI> 1.2.5: Fixed crash in QZ_SetCaption() (thanks Darrell) <LI> 1.2.5: Updated ALSA audio support for ALSA 0.9 <LI> 1.2.5: Don't build RPM archives with ALSA library dependencies <LI> 1.2.5: SDL_PollEvent()/SDL_WaitEvent() return values now match docs <LI> 1.2.4: Added initial support for Atari (thanks Patrice!) <LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0 <LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!) <LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension <LI> 1.2.4: Incorporated XFree86 extension libraries into the source <LI> 1.2.4: Dynamically load sound daemon audio drivers on UNIX <LI> 1.2.4: David Snopek added Borland compiler support <LI> 1.2.4: Updated for Watcom and LCC compilers (thanks Jean-Pierre) <LI> 1.2.4: Added a YUV overlay test program (thanks Jon!) <LI> 1.2.4: Fixed gamma ramps in DirectX windowed and OpenGL modes <LI> 1.2.4: John Popplewell fixed mousewheel support on Windows <LI> 1.2.4: Disabled QueryPerformanceCounter() due to problems on Win2K <LI> 1.2.4: Fixed Windows OpenGL mouse cursor/position mismatch bug <LI> 1.2.4: Fixed display settings with ALT-tab and OpenGL on Windows <LI> 1.2.4: Fixed timeout in Linux condition variable implementation <LI> 1.2.4: Fixed bug in joystick detection code under Linux <LI> 1.2.4: Fix crash with Linux supermount fstab entries (thanks Erno!) <LI> 1.2.4: Fixed X11 crash updating rectangles of zero height (thanks Mattias!) <LI> 1.2.4: Fixed spurious keypress at startup on BeOS <LI> 1.2.4: MacOS audio locking has been implemented by Ryan Gordon <LI> 1.2.4: Fixed "short jump out of range" error in MMX code (thanks Steven) <LI> 1.2.4: Specify the SDL API calling convention (C by default) <LI> 1.2.4: Updated autogen.sh for new versions of automake <LI> 1.2.4: Fixed SDL 1.1 RPM dependency problem (thanks Edward!) <LI> 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0 <LI> 1.2.3: Added platform independent OpenGL header - SDL_opengl.h <LI> 1.2.3: Fixed flashing the screen when creating a window on BeOS <LI> 1.2.3: Added double-buffering support for SVGAlib (thanks Kutak!) <LI> 1.2.3: Fixed crash when using double-buffering with DGA <LI> 1.2.3: Fixed resuming a paused CD on Win2K (thanks Aragorn) <LI> 1.2.3: Improved MacOS international keyboard handling (thanks Max!) <LI> 1.2.3: Added support for the GNU Pth thread lib (thanks Mandin!) <LI> 1.2.3: Added the Undo key for the Atari keyboard (thanks Mandin!) <LI> 1.2.3: Fixed XVideo on GeForce by using last available adaptor <LI> 1.2.3: Added CD-ROM support for BSD/OS (thanks Steven!) <LI> 1.2.3: Added library version information to the Windows DLL <LI> 1.2.3: Added initial support for EPOC/Symbian OS (thanks Hannu!) <LI> 1.2.3: Added a joystick driver for MacOS X (thanks Max!) <LI> 1.2.3: Improved MacOS X international keyboard handling <LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!) <LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!) <LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows <LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output <LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta <LI> 1.2.3: Added initial NVidia acceleration on framebuffer console <LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!) <LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X <LI> 1.2.2: Fixed fullscreen mouse events on MacOS X <LI> 1.2.2: Now returns an error if unable to open audio on BeOS <LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!) <LI> 1.2.2: Now gets correct keyboard state when starting up on X11 <LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers <LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.) <LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech. <LI> 1.2.2: Improved X11 fullscreen support, works better with KDE <LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!) <LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports <LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support <LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!) <LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows <LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!) <LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!) <LI> 1.2.1: Disabled Linux /dev/event joystick interface by default <LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!) <LI> 1.2.1: Added detection of Open Sound System on Solaris x86 <LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!) <LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!) <LI> 1.2.1: Added --disable-dga configure option to disable DGA <LI> 1.2.1: Fixed stuck keys when changing the video mode <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console <LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!) <LI> 1.2.1: Added support for building under Cygwin on Windows <LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!) <LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS <LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie) <LI> 1.2.0: Added initial support for BSDI (thanks Kurt) <LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens <LI> 1.2.0: Fixed automake build dependencies (thanks Markus!) <LI> 1.2.0: Added 24 bpp support to software YUV display functions <LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0 <LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders) <LI> 1.1.8: Fixed joystick hat motion on MacOS <LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS <LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT <LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4 <LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces <LI> 1.1.8: Fixed 8-bit audio on MacOS X <LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic <LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS <LI> 1.1.8: Implemented semaphore support on MacOS X <LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X <LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic <LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0 <LI> 1.1.8: SDL_Quit() removes the parachute signal handlers <LI> 1.1.8: Added NAS audio server support (thanks Erik!) <LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas) <LI> 1.1.8: Added support for resizable windows on MacOS <LI> 1.1.8: Added a function to query the surface clip rectangle <LI> 1.1.8: Added a function to query the current event filter <LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey) <LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows <LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex) <LI> 1.1.8: Added accelerated MacOS X OpenGL support <LI> 1.1.8: Surface lock and unlock operations can now be nested <LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias) <LI> 1.1.8: Work around "blackout" problem with XVideo acceleration <LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias) <LI> 1.1.8: Fixed keyboard handling on the framebuffer console <LI> 1.1.8: Added basic support for VGA16 framebuffer console <LI> 1.1.8: Open a new virtual terminal if possible on fbcon <LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim) <LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete) <LI> 1.1.7: Expanded documentation from the SDL Documentation Project <LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled <LI> 1.1.7: Added support for a single hat on Windows joysticks <LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values <LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick) <LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor) <LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens) <LI> 1.1.7: Get keyboard modifier state on input focus on Win32 <LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag <LI> 1.1.7: Added initial UnixWare 7 support (thanks rr) <LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene) <LI> 1.1.7: Fixed video initialization crash on IRIX <LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell) <LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier) <LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32 <LI> 1.1.7: Fixed memory leak when switching video modes on Win32 <LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode <LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support <LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays <LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions <LI> 1.1.6: Improved default MacOS millisecond time resolution <LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias) <LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel) <LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks) <LI> 1.1.6: Fixed middle-button handling on DirectInput <LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID <LI> 1.1.6: Worked around a crash in pthreads on RedHat 7 <LI> 1.1.6: Fixed a brown-bag crash in clipping code <LI> 1.1.5: Convert from '/' to ':' opening files on MacOS <LI> 1.1.5: Clean up empty output files on Win32 and MacOS <LI> 1.1.5: Run command dialog if command key on startup on MacOS <LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson) <LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware <LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell) <LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays <LI> 1.1.5: Performed logical/physical palette split (thanks Mattias) <LI> 1.1.5: Added initial MacOS X support (thanks Stan) <LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian) <LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben) <LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil) <LI> 1.1.5: Fixed crash with some threaded audio drivers <LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary <LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime <LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect() <LI> 1.1.5: Added a flag to YUV overlays to show hardware support <LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized <LI> 1.1.5: YUV overlays can now be accelerated with DirectX <LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien) <LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware <LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes <LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits <LI> 1.1.5: MacOS event handling is much more responsive by default <LI> 1.1.5: MacOS modifier keys now generate key events <LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip" <LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits <LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha <LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag <LI> 1.1.5: Blit semantics involving alpha are now well defined <LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API <LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco) <LI> 1.1.5: Added an initial gamma correction API (thanks Daniel) <LI> 1.1.5: Disable DGA mouse while X11 application is iconified <LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias) <LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias) <LI> 1.1.5: New documentation from the SDL Documentation Project <LI> 1.1.4: Work around window resize bug in KDE 1.2 <LI> 1.1.4: Command-click is interpreted as right click on MacOS <LI> 1.1.4: Removed ESounD detection on Solaris <LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess <LI> 1.1.4: testgl now works on 8-bit displays under X11 <LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux <LI> 1.1.4: Builds correctly on UNIX without X11 installed <LI> 1.1.4: Fixed default GL driver loading on Win32 <LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David) <LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32 <LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele) <LI> 1.1.4: Implemented resizable windows on BeOS (thanks David) <LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias) <LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin) <LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus) <LI> 1.1.4: Disabled aggresive gcc optimizations on X86 <LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel) <LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit <LI> 1.1.4: Fixed pthread condition variable timeout <LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32 <LI> 1.1.3: Release mouse when popped out of fullscreen on X11 <LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported <LI> 1.1.3: Added optimization flags when compiling on x86 with gcc <LI> 1.1.3: On BeOS, change to app directory when launched by Tracker <LI> 1.1.3: Hold the option key on launch to get dialog on MacOS <LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser) <LI> 1.1.3: Added support for Linux 2.4 input interface (HID) <LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias) <LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00 <LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays <LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200 <LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi) <LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias) <LI> 1.1.3: Fixed some problems with iconification and focus in X11 <LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console <LI> 1.1.3: Added user-resizable video mode support <LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces <LI> 1.1.3: Added support for semaphores and condition variables <LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates <LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode <LI> 1.1.3: Unload GL library after X11 display has closed <LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated <LI> 1.1.3: Fixed crash when surface memory can't be allocated <LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus) <LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion <LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay() <LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard <LI> 1.1.3: Initial YUV video overlay support (supports XvImages) <LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3 <LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode <LI> 1.1.3: The audio Makefile no longer takes forever to create <LI> 1.1.3: The joystick hat positions changed to constants <LI> 1.1.3: Fixed overlapping copy blit with odd widths <LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias <LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100% <LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER) <LI> 1.1.2: Fixed crash running on NT with a read-only filesystem <LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems <LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL <LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander) <LI> 1.1.2: Not being able to set audio frags is no longer fatal <LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter) <LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux <LI> 1.1.2: Copy blit can now handle overlapping blits <LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer) <LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz) <LI> 1.1.2: Enabled X11 VidMode extension on remote displays <LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL <LI> 1.1.2: Don't restack windows in the X11 environment <LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård) <LI> 1.1.0: Internal event state is updated before filter is called <LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server <LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining) <LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter) <LI> 1.1.0: Added fullscreen support for Win32 GDI video driver <LI> 1.1.0: Added SDL_GetAudioState() to get current audio status <LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion <LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes <LI> 1.1.0: Added SDL_bool datatype for functions returning true/false <LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot) <LI> 1.1.0: Added function to queue events: SDL_PushEvent() <LI> 1.1.0: Added user-defined event type to SDL_Event structure <LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem() <LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS <LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS) <LI> 1.1.0: The timer now runs in a separate thread if possible <LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS) <LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff) <LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available <LI> 1.0.9: Fixed DirectX crash if video height is larger than width <LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak) <LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread <LI> 1.0.8: Fixed a race condition in thread creation <LI> 1.0.7: Added detection for Linux supermount CD-ROM drives <LI> 1.0.6: Added --static-libs option to sdl-config <LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting <LI> 1.0.6: Mouse window manager routines implemented on MacOS <LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver <LI> 1.0.6: Improved relative mouse warping in X11 video driver <LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE <LI> 1.0.6: Grab input by default in fullscreen mode <LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard <LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver <LI> 1.0.5: Fixed audio structure alignment for packing compilers <LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit() <LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11 <LI> 1.0.5: Removed ALT-Enter functionality - should be in apps <LI> 1.0.5: The DSP audio driver is used by default on Linux <LI> 1.0.4: Added optional DMA support for the Linux audio driver <LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS <LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video <LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser) <LI> 1.0.4: The audio thread runs at high priority on Win32 <LI> 1.0.4: ESD audio support is now a separate selectable driver <LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt) <LI> 1.0.4: Fixed hang when closing audio on Windows 2000 <LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer) <LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER <LI> 1.0.4: Perform input ungrab at video quit, just in case <LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK() <LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode <LI> 1.0.3: Fixed black-screen on exit in fbcon video driver <LI> 1.0.3: Much improved console switching in fbcon video driver <LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens) <LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum) <LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed <LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95 <LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz) <LI> 1.0.3: Fixed ALT-ENTER key state problem on X11 <LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver <LI> 1.0.2: Added window manager function: SDL_WM_GrabInput() <LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow() <LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver <LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden <LI> 1.0.2: New X11 fullscreen code doesn't require root <LI> 1.0.2: Mouse focus and position is now updated at video mode set <LI> 1.0.2: Mouse focus loss is now detected under Win32 <LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott) <LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott) <LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane) <LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger) <LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device) <LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver. <LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver. <LI> 1.0.2: Windows mouse driver now recognizes the middle button. <LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local. <LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers. <LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver <LI> 1.0.2: Added support for hardware surfaces to fbcon driver <LI> 1.0.2: Implemented console switching in fbcon driver <LI> 1.0.2: Implemented graphics mode detection in fbcon driver <LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter) <LI> 1.0.2: Enabled DirectSound on Windows 2000 <LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC <LI> 1.0.1: Stopped using DirectSound on Windows NT. <LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed. <LI> 1.0.1: Added pthread detection to configure.in for FreeBSD. <LI> 1.0.1: Updated the Solaris audio code for the 1.0 API <LI> 1.0.1: Updated the MacOS code for the 1.0 internal API </UL> <H2> Major changes since SDL 0.10.0: </H2> <UL> <LI> 0.11.5: Fixed mouse warping in fullscreen mode <LI> 0.11.5: Added a new function SDL_GetVideoSurface() <LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface() <LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom() <LI> 0.11.4: Added support for multiple compiled-in video drivers <LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes. <LI> 0.11.3: Fixed double-buffering bug in the DirectX driver <LI> 0.11.3: Added GGI video driver (thanks Jon Taylor) <LI> 0.11.2: Added automake/aclocal/autoconf support <LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver <LI> 0.11.1: Improved Linux CD-ROM detection <LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3 <LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash <LI> 0.11.1: Fixed a bug in blit mapping when palette changed <LI> 0.11.1: Added a Linux SBLive beta driver workaround <LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32 <LI> 0.11.1: Loss of keyboard focus now causes keys to be reset <LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off) </UL> <H2> Major changes since SDL 0.8.0: </H2> <UL> <LI> 0.9.16: Made SDL error messages thread-safe <LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux <LI> 0.9.15: Added support for Linux on the ARM (Netwinder) <LI> 0.9.14: Removed color cursor support, fixed b/w cursors <LI> 0.9.14: Fixed long-standing X11 DGA colormap problem <LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath() <LI> 0.9.13: Added unofficial support for MacOS <LI> 0.9.13: Added unofficial support for FreeBSD <LI> 0.9.13: Added unofficial support for IRIX <LI> 0.9.13: Updated support for BeOS from R3 to R4.5 <LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux) <LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio() <LI> 0.9.13: Fixed audio thread lingering when app dies on Linux <LI> 0.9.13: Fixed color problem in X display to other-endian systems <LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!) <LI> 0.9.13: Added support for Visual C++ 5.0 development environment <LI> 0.9.13: Added support for Linux on the Alpha <LI> 0.9.13: Added support for international keyboards (see WhatsNew) <LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files <LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio() <LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux <LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth) <LI> 0.9.12: Added support for LinuxPPC 5.0 <LI> 0.9.12: Fixed place where some audio conversions aren't detected <LI> 0.9.12: Fixed serious bug in installation script <LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory <LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW() <LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit() <LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4 <LI> 0.9.11: SDL_WaitThread() now gets the thread's return status <LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128) <LI> 0.9.11: SDL no longer changes the X11 keyboard repeat <LI> 0.9.11: Added a data source abstraction for loading/saving data <LI> 0.9.11: Added three built in data abstractions:<BR> SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem() <LI> 0.9.11: Added stdio-like functions for using data sources:<BR> SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose() <LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro <LI> 0.9.11: Endian swapping functions are now macros, for speed. <LI> 0.9.11: Endian read/write functions now use data sources <LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources <LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources <LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources <LI> 0.9.10: Mixer no longer fails if timidity isn't installed <LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick) <LI> 0.9.10: Fixed occasional crashing of the mixer library <LI> 0.9.10: Fixed icon display on Afterstep under Linux <LI> 0.9.10: Fixed occasional crash in mixer example <LI> 0.9.10: Linux cdrom list now comes from /etc/fstab <LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott) <LI> 0.9.10: The event queue is now thread-safe <LI> 0.9.10: Added event queue pump function: SDL_PumpEvents() <LI> 0.9.10: Added low level event function: SDL_PeepEvents() <LI> 0.9.10: Added a new thread function: SDL_ThreadID() <LI> 0.9.10: Fixed an audio rate conversion memory overrun <LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces <LI> 0.9.10: Improved MacOS display driver - added fullscreen <LI> 0.9.10: Removed spurious warnings from Linux X11 driver <LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap() <LI> 0.9.10: Fixed right button of 2-button mice on Win32 <LI> 0.9.10: Enabled XFree86 mode changes on older servers <LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP <LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks <LI> 0.9.9: Fixed problem with audio underflow on Solaris <LI> 0.9.9: Initial support for 4-speaker audio output devices <LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file <LI> 0.9.8: Now detects fixed version of Metro-X X11 server <LI> 0.9.8: Fixed XFree86 DGA banked mode update <LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA <LI> 0.9.7: Fixed problem with displaying remotely via X11 <LI> 0.9.7: Win32 uses software cursor when fullscreen <LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen <LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive) <LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding <LI> 0.9.6: Added CD-ROM audio API documentation <LI> 0.9.6: Fixed potential BeOS audio-related crash <LI> 0.9.6: Fixed crash when resetting the video mode in DirectX <LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler <LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo() <LI> 0.9.6: Added a new fast fill function: SDL_FillRect() <LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface() <LI> 0.9.6: Added new double-buffering function: SDL_Flip() <LI> 0.9.6: Fixed problem with buggy Metro-X X11 server <LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware <LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads <LI> 0.9.6: Fixed BeOS compilation problem <LI> 0.9.5: Added tools to create Win32 icons in directx/icon/ <LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon() <LI> 0.9.5: Added support files for compiling with VC++ 5.0 <LI> 0.9.5: Fixed icon color bug under Win32 <LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display <LI> 0.9.5: Fixed 0.9.x cursor blit deadlock <LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP() <LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support <LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken <LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting <LI> 0.9.4: Fixed quit interrupt delivery on BeOS <LI> 0.9.4: Fixed dynamic loading on BeOS <LI> 0.9.4: Fixed DirectX audio on Win98 <LI> 0.9.4: Fixed possible sound-related crash on Linux PPC <LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates <LI> 0.9.3: Fixed Visual C++ structure packing <LI> 0.9.3: Fixed UNIX dynamic link library installation <LI> 0.9.2: DirectX audio no longer hangs when app loses focus <LI> 0.9.2: Fixed DirectX HiColor crash (palette bug) <LI> 0.9.1: Fixed DirectX <ALT> key handling <LI> 0.9.1: Fixed DirectX windowed palette problems <LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface() <LI> 0.9.0: Initial port to IRIX 6.x <LI> 0.9.0: Initial port to OSF/1 3.2 (no sound yet) <LI> 0.9.0: MacOS port in progress </UL> <H2> Major changes since SDL 0.7: </H2> <UL> <LI> Separated the demos and examples into a separate archive <LI> Added support for loading Microsoft compressed WAV files <LI> Added "soft" application crash recovery (signal handlers) <LI> Fixed POSIX signal handling interaction with threads <LI> Fixed audio output on MKLinux <LI> Added dynamic library version checking <LI> Updated for DirectX 6.0 <LI> Cleaned up dynamic linking and added static linking <LI> Added automatic audio format and rate conversion <LI> Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8) <LI> Removed precalculated alpha blending acceleration <LI> Key and mouse button events are split into up/down events <LI> It is now much easier to set an optimal video mode </UL> <H2> Major changes since SDL 0.5: </H2> <UL> <LI> Ported to Solaris 2.6 <LI> Added XFree86 Direct Graphic Access support <LI> Supports LinuxPPC without threads <LI> Completely rewritten video/surface API -- see SDL_video.h <LI> Completely rewritten event API <LI> Optimized black-white cursor creation <LI> Added support for run-length-encoded colorkeying <LI> Added support for hardware accelerated blits <LI> Added support for blitting from 1-bit surfaces (bitmaps) <LI> Added a function to simplify setting video modes <LI> Added support for loading WAV files <LI> Added endian swapping functions for memory values <LI> Added alpha blending using alpha value or channel <LI> Added precalculated alpha blending acceleration <LI> Added function to return current time in milliseconds <LI> New event type SDL_ACTIVEEVENT, to detect iconification <LI> New event type SDL_SYSWMEVENT, for custom window hooks <LI> Added a platform dependent function to get window handle <LI> Added a function to check the run-time version of SDL <LI> Added periodic timer support at 10 ms resolution <LI> Added support for the SDL_DEBUG environment variable <LI> Miscellaneous internal cleanups </UL> <H2> Major changes since SDL 0.4: </H2> <UL> <LI> SDL library code is now dynamically loaded <LI> Added support for pthreads (Linux glibc2) <LI> Removed SDL_mutexN() and SDL_mutexIncr() </UL> <H2> Major changes since SDL 0.3: </H2> <UL> <LI> Added support for DirectX 5.0 <LI> Added support for surfaces in video memory <LI> Added support for source color-key blitting <LI> Added support for single-rectangle clipping <LI> Added support for warping (moving) the cursor <LI> Added support for color cursors <LI> Greatly simplified internal event queue <LI> Minor bug-fixes </UL> <P> <IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%"> </BODY> </HTML>