Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11gamma.c @ 1923:d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 19:51:48 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL.h" #include "SDL_events.h" #include "../../events/SDL_events_c.h" #include "SDL_x11video.h" /* From the X server sources... */ #define MAX_GAMMA 10.0 #define MIN_GAMMA (1.0/MAX_GAMMA) static int X11_SetGammaNoLock(_THIS, float red, float green, float blue) { #if SDL_VIDEO_DRIVER_X11_VIDMODE if (use_vidmode >= 200) { SDL_NAME(XF86VidModeGamma) gamma; Bool succeeded; /* Clamp the gamma values */ if (red < MIN_GAMMA) { gamma.red = MIN_GAMMA; } else if (red > MAX_GAMMA) { gamma.red = MAX_GAMMA; } else { gamma.red = red; } if (green < MIN_GAMMA) { gamma.green = MIN_GAMMA; } else if (green > MAX_GAMMA) { gamma.green = MAX_GAMMA; } else { gamma.green = green; } if (blue < MIN_GAMMA) { gamma.blue = MIN_GAMMA; } else if (blue > MAX_GAMMA) { gamma.blue = MAX_GAMMA; } else { gamma.blue = blue; } if (SDL_GetAppState() & SDL_APPACTIVE) { succeeded = SDL_NAME(XF86VidModeSetGamma) (SDL_Display, SDL_Screen, &gamma); XSync(SDL_Display, False); } else { gamma_saved[0] = gamma.red; gamma_saved[1] = gamma.green; gamma_saved[2] = gamma.blue; succeeded = True; } if (succeeded) { ++gamma_changed; } return succeeded ? 0 : -1; } #endif SDL_SetError("Gamma correction not supported"); return -1; } int X11_SetVidModeGamma(_THIS, float red, float green, float blue) { int result; SDL_Lock_EventThread(); result = X11_SetGammaNoLock(this, red, green, blue); SDL_Unlock_EventThread(); return (result); } static int X11_GetGammaNoLock(_THIS, float *red, float *green, float *blue) { #if SDL_VIDEO_DRIVER_X11_VIDMODE if (use_vidmode >= 200) { SDL_NAME(XF86VidModeGamma) gamma; if (SDL_NAME(XF86VidModeGetGamma) (SDL_Display, SDL_Screen, &gamma)) { *red = gamma.red; *green = gamma.green; *blue = gamma.blue; return 0; } return -1; } #endif return -1; } int X11_GetVidModeGamma(_THIS, float *red, float *green, float *blue) { int result; SDL_Lock_EventThread(); result = X11_GetGammaNoLock(this, red, green, blue); SDL_Unlock_EventThread(); return (result); } void X11_SaveVidModeGamma(_THIS) { /* Try to save the current gamma, otherwise disable gamma control */ if (X11_GetGammaNoLock(this, &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]) < 0) { this->SetGamma = 0; this->GetGamma = 0; } gamma_changed = 0; } void X11_SwapVidModeGamma(_THIS) { float new_gamma[3]; if (gamma_changed) { new_gamma[0] = gamma_saved[0]; new_gamma[1] = gamma_saved[1]; new_gamma[2] = gamma_saved[2]; X11_GetGammaNoLock(this, &gamma_saved[0], &gamma_saved[1], &gamma_saved[2]); X11_SetGammaNoLock(this, new_gamma[0], new_gamma[1], new_gamma[2]); } } /* vi: set ts=4 sw=4 expandtab: */