Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxvideo.c @ 1923:d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 22 Jul 2006 19:51:48 +0000 |
parents | c121d94672cb |
children | 99210400e8b9 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga Copyright (C) 2001 Hsieh-Fu Tsai Copyright (C) 2002 Greg Haerr <greg@censoft.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org Hsieh-Fu Tsai clare@setabox.com */ #include "SDL_config.h" #include "SDL_thread.h" #include "SDL_video.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #define MWINCLUDECOLORS #include "SDL_nxvideo.h" #include "SDL_nxmodes_c.h" #include "SDL_nxwm_c.h" #include "SDL_nxmouse_c.h" #include "SDL_nximage_c.h" #include "SDL_nxevents_c.h" // Initialization/Query functions static int NX_VideoInit(_THIS, SDL_PixelFormat * vformat); static SDL_Surface *NX_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); static int NX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors); static void NX_VideoQuit(_THIS); static void NX_DestroyWindow(_THIS, SDL_Surface * screen); static int NX_ToggleFullScreen(_THIS, int on); static void NX_UpdateMouse(_THIS); static int NX_SetGammaRamp(_THIS, Uint16 * ramp); static int NX_GetGammaRamp(_THIS, Uint16 * ramp); // Microwin driver bootstrap functions static int NX_Available() { Dprintf("enter NX_Available\n"); if (GrOpen() < 0) return 0; GrClose(); Dprintf("leave NX_Available\n"); return 1; } static void NX_DeleteDevice(SDL_VideoDevice * device) { Dprintf("enter NX_DeleteDevice\n"); if (device) { if (device->hidden) SDL_free(device->hidden); if (device->gl_data) SDL_free(device->gl_data); SDL_free(device); } Dprintf("leave NX_DeleteDevice\n"); } static SDL_VideoDevice * NX_CreateDevice(int devindex) { SDL_VideoDevice *device; Dprintf("enter NX_CreateDevice\n"); // Initialize all variables that we clean on shutdown device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *device->hidden)); device->gl_data = NULL; } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); NX_DeleteDevice(device); return 0; } SDL_memset(device->hidden, 0, (sizeof *device->hidden)); // Set the function pointers device->VideoInit = NX_VideoInit; device->ListModes = NX_ListModes; device->SetVideoMode = NX_SetVideoMode; device->ToggleFullScreen = NX_ToggleFullScreen; device->UpdateMouse = NX_UpdateMouse; device->CreateYUVOverlay = NULL; device->SetColors = NX_SetColors; device->UpdateRects = NULL; device->VideoQuit = NX_VideoQuit; device->AllocHWSurface = NULL; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = NULL; device->UnlockHWSurface = NULL; device->FlipHWSurface = NULL; device->FreeHWSurface = NULL; device->SetGamma = NULL; device->GetGamma = NULL; device->SetGammaRamp = NX_SetGammaRamp; device->GetGammaRamp = NX_GetGammaRamp; #if SDL_VIDEO_OPENGL device->GL_LoadLibrary = NULL; device->GL_GetProcAddress = NULL; device->GL_GetAttribute = NULL; device->GL_MakeCurrent = NULL; device->GL_SwapBuffers = NULL; #endif device->SetIcon = NULL; device->SetCaption = NX_SetCaption; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NX_GetWMInfo; device->FreeWMCursor = NX_FreeWMCursor; device->CreateWMCursor = NX_CreateWMCursor; device->ShowWMCursor = NX_ShowWMCursor; device->WarpWMCursor = NX_WarpWMCursor; device->CheckMouseMode = NULL; device->InitOSKeymap = NX_InitOSKeymap; device->PumpEvents = NX_PumpEvents; device->free = NX_DeleteDevice; Dprintf("leave NX_CreateDevice\n"); return device; } VideoBootStrap NX_bootstrap = { "nanox", "nanox", NX_Available, NX_CreateDevice }; static void create_aux_windows(_THIS) { GR_WM_PROPERTIES props; Dprintf("enter create_aux_windows\n"); // Don't create any extra windows if we are being managed if (SDL_windowid) { FSwindow = 0; return; } if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { GrDestroyWindow(FSwindow); } FSwindow = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK); props.flags = GR_WM_FLAGS_PROPS; props.props = GR_WM_PROPS_NODECORATE; GrSetWMProperties(FSwindow, &props); GrSelectEvents(FSwindow, (GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT | GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP | GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT | GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE | GR_EVENT_MASK_CLOSE_REQ)); Dprintf("leave create_aux_windows\n"); } int NX_VideoInit(_THIS, SDL_PixelFormat * vformat) { GR_SCREEN_INFO si; Dprintf("enter NX_VideoInit\n"); if (GrOpen() < 0) { SDL_SetError("GrOpen() fail"); return -1; } // use share memory to speed up #ifdef NANOX_SHARE_MEMORY GrReqShmCmds(0xFFFF); #endif SDL_Window = 0; FSwindow = 0; GammaRamp_R = NULL; GammaRamp_G = NULL; GammaRamp_B = NULL; GrGetScreenInfo(&si); SDL_Visual.bpp = si.bpp; /* Determine the current screen size */ this->info.current_w = si.cols; this->info.current_h = si.rows; // GetVideoMode SDL_modelist = (SDL_Rect **) SDL_malloc(sizeof(SDL_Rect *) * 2); if (SDL_modelist) { SDL_modelist[0] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); if (SDL_modelist[0]) { SDL_modelist[0]->x = 0; SDL_modelist[0]->y = 0; SDL_modelist[0]->w = si.cols; SDL_modelist[0]->h = si.rows; } SDL_modelist[1] = NULL; } pixel_type = si.pixtype; SDL_Visual.red_mask = si.rmask; SDL_Visual.green_mask = si.gmask; SDL_Visual.blue_mask = si.bmask; vformat->BitsPerPixel = SDL_Visual.bpp; if (vformat->BitsPerPixel > 8) { vformat->Rmask = SDL_Visual.red_mask; vformat->Gmask = SDL_Visual.green_mask; vformat->Bmask = SDL_Visual.blue_mask; } // See if we have been passed a window to use SDL_windowid = getenv("SDL_WINDOWID"); // Create the fullscreen (and managed windows : no implement) create_aux_windows(this); Dprintf("leave NX_VideoInit\n"); return 0; } void NX_VideoQuit(_THIS) { Dprintf("enter NX_VideoQuit\n"); // Start shutting down the windows NX_DestroyImage(this, this->screen); NX_DestroyWindow(this, this->screen); if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) { GrDestroyWindow(FSwindow); } NX_FreeVideoModes(this); SDL_free(GammaRamp_R); SDL_free(GammaRamp_G); SDL_free(GammaRamp_B); #ifdef ENABLE_NANOX_DIRECT_FB if (Clientfb) GrCloseClientFramebuffer(); #endif GrClose(); Dprintf("leave NX_VideoQuit\n"); } static void NX_DestroyWindow(_THIS, SDL_Surface * screen) { Dprintf("enter NX_DestroyWindow\n"); if (!SDL_windowid) { if (screen && (screen->flags & SDL_FULLSCREEN)) { screen->flags &= ~SDL_FULLSCREEN; NX_LeaveFullScreen(this); } // Destroy the output window if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { GrDestroyWindow(SDL_Window); } } // Free the graphics context if (!SDL_GC) { GrDestroyGC(SDL_GC); SDL_GC = 0; } Dprintf("leave NX_DestroyWindow\n"); } static int NX_CreateWindow(_THIS, SDL_Surface * screen, int w, int h, int bpp, Uint32 flags) { Dprintf("enter NX_CreateWindow\n"); // If a window is already present, destroy it and start fresh if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) { NX_DestroyWindow(this, screen); } // See if we have been given a window id if (SDL_windowid) { SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); } else { SDL_Window = 0; } if (!SDL_ReallocFormat(screen, bpp, SDL_Visual.red_mask, SDL_Visual.green_mask, SDL_Visual.blue_mask, 0)) return -1; // Create (or use) the nanox display window if (!SDL_windowid) { SDL_Window = GrNewWindow(GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE); GrSelectEvents(SDL_Window, (GR_EVENT_MASK_EXPOSURE | GR_EVENT_MASK_BUTTON_DOWN | GR_EVENT_MASK_BUTTON_UP | GR_EVENT_MASK_FOCUS_IN | GR_EVENT_MASK_FOCUS_OUT | GR_EVENT_MASK_KEY_DOWN | GR_EVENT_MASK_KEY_UP | GR_EVENT_MASK_MOUSE_ENTER | GR_EVENT_MASK_MOUSE_EXIT | GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE | GR_EVENT_MASK_CLOSE_REQ)); } /* Create the graphics context here, once we have a window */ SDL_GC = GrNewGC(); if (SDL_GC == 0) { SDL_SetError("Couldn't create graphics context"); return (-1); } // Map them both and go fullscreen, if requested if (!SDL_windowid) { GrMapWindow(SDL_Window); if (flags & SDL_FULLSCREEN) { screen->flags |= SDL_FULLSCREEN; NX_EnterFullScreen(this); } else { screen->flags &= ~SDL_FULLSCREEN; } } #ifdef ENABLE_NANOX_DIRECT_FB /* attempt allocating the client side framebuffer */ Clientfb = GrOpenClientFramebuffer(); /* NULL return will default to using GrArea() */ #endif Dprintf("leave NX_CreateWindow\n"); return 0; } SDL_Surface * NX_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) { Dprintf("enter NX_SetVideoMode\n"); // Lock the event thread, in multi-threading environments SDL_Lock_EventThread(); bpp = SDL_Visual.bpp; if (NX_CreateWindow(this, current, width, height, bpp, flags) < 0) { current = NULL; goto done; } if (current->w != width || current->h != height) { current->w = width; current->h = height; current->pitch = SDL_CalculatePitch(current); NX_ResizeImage(this, current, flags); } current->flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)); done: SDL_Unlock_EventThread(); Dprintf("leave NX_SetVideoMode\n"); // We're done! return current; } // ncolors <= 256 int NX_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) { int i; GR_PALETTE pal; Dprintf("enter NX_SetColors\n"); if (ncolors > 256) return 0; pal.count = ncolors; for (i = 0; i < ncolors; ++i) { pal.palette[i].r = colors[i].r; pal.palette[i].g = colors[i].g; pal.palette[i].b = colors[i].b; } GrSetSystemPalette(firstcolor, &pal); Dprintf("leave NX_SetColors\n"); return 1; } static int NX_ToggleFullScreen(_THIS, int on) { SDL_Rect rect; Uint32 event_thread; Dprintf("enter NX_ToggleFullScreen\n"); // Don't switch if we don't own the window if (SDL_windowid) return 0; // Don't lock if we are the event thread event_thread = SDL_EventThreadID(); if (event_thread && (SDL_ThreadID() == event_thread)) { event_thread = 0; } if (event_thread) { SDL_Lock_EventThread(); } if (on) { NX_EnterFullScreen(this); } else { this->screen->flags &= ~SDL_FULLSCREEN; NX_LeaveFullScreen(this); } rect.x = rect.y = 0; rect.w = this->screen->w, rect.h = this->screen->h; NX_NormalUpdate(this, 1, &rect); if (event_thread) { SDL_Unlock_EventThread(); } Dprintf("leave NX_ToggleFullScreen\n"); return 1; } // Update the current mouse state and position static void NX_UpdateMouse(_THIS) { int x, y; GR_WINDOW_INFO info; GR_SCREEN_INFO si; Dprintf("enter NX_UpdateMouse\n"); // Lock the event thread, in multi-threading environments SDL_Lock_EventThread(); GrGetScreenInfo(&si); GrGetWindowInfo(SDL_Window, &info); x = si.xpos - info.x; y = si.ypos - info.y; if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) { SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); SDL_PrivateMouseMotion(0, 0, x, y); } else { SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } SDL_Unlock_EventThread(); Dprintf("leave NX_UpdateMouse\n"); } static int NX_SetGammaRamp(_THIS, Uint16 * ramp) { int i; Uint16 *red, *green, *blue; Dprintf("enter NX_SetGammaRamp\n"); if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1; if (!GammaRamp_R) GammaRamp_R = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if (!GammaRamp_G) GammaRamp_G = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if (!GammaRamp_B) GammaRamp_B = (Uint16 *) SDL_malloc(sizeof(Uint16) * CI_SIZE); if ((!GammaRamp_R) || (!GammaRamp_G) || (!GammaRamp_B)) { SDL_OutOfMemory(); return -1; } for (i = 0; i < CI_SIZE; ++i) GammaRamp_R[i] = GammaRamp_G[i] = GammaRamp_B[i] = i; red = ramp; green = ramp + CI_SIZE; blue = green + CI_SIZE; for (i = 0; i < CI_SIZE; ++i) { GammaRamp_R[i] = red[i]; GammaRamp_G[i] = green[i]; GammaRamp_B[i] = blue[i]; } SDL_UpdateRect(this->screen, 0, 0, 0, 0); Dprintf("leave NX_SetGammaRamp\n"); return 0; } static int NX_GetGammaRamp(_THIS, Uint16 * ramp) { int i; Uint16 *red, *green, *blue; Dprintf("enter NX_GetGammaRamp\n"); if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1; red = ramp; green = ramp + CI_SIZE; blue = green + CI_SIZE; if (GammaRamp_R && GammaRamp_G && GammaRamp_B) { for (i = 0; i < CI_SIZE; ++i) { red[i] = GammaRamp_R[i]; green[i] = GammaRamp_G[i]; blue[i] = GammaRamp_B[i]; } } else { for (i = 0; i < CI_SIZE; ++i) red[i] = green[i] = blue[i] = i; } Dprintf("leave NX_GetGammaRamp\n"); return 0; } /* vi: set ts=4 sw=4 expandtab: */