Mercurial > sdl-ios-xcode
view src/video/dga/SDL_dgavideo.c @ 1923:d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 19:51:48 +0000 |
parents | c121d94672cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* DGA 2.0 based SDL video driver implementation. */ #include <stdio.h> #include <X11/Xlib.h> #include "../Xext/extensions/xf86dga.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" #include "SDL_dgavideo.h" #include "SDL_dgamouse_c.h" #include "SDL_dgaevents_c.h" /* get function pointers... */ #include "../x11/SDL_x11dyn.h" /*#define DGA_DEBUG*/ /* Heheh we're using X11 event code */ extern void X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms); extern void X11_DisableScreenSaver(Display * display); extern void X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms); /* Initialization/Query functions */ static int DGA_VideoInit(_THIS, SDL_PixelFormat * vformat); static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags); static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors); static int DGA_SetGammaRamp(_THIS, Uint16 * ramp); static void DGA_VideoQuit(_THIS); /* Hardware surface functions */ static int DGA_InitHWSurfaces(_THIS, SDL_Surface * screen, Uint8 * base, int size); static void DGA_FreeHWSurfaces(_THIS); static int DGA_AllocHWSurface(_THIS, SDL_Surface * surface); static int DGA_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color); static int DGA_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst); static int DGA_LockHWSurface(_THIS, SDL_Surface * surface); static void DGA_UnlockHWSurface(_THIS, SDL_Surface * surface); static void DGA_FreeHWSurface(_THIS, SDL_Surface * surface); static int DGA_FlipHWSurface(_THIS, SDL_Surface * surface); /* DGA driver bootstrap functions */ static int DGA_Available(void) { const char *display = NULL; Display *dpy = NULL; int available = 0; /* The driver is available is available if the display is local and the DGA 2.0+ extension is available, and we can map mem. */ if (SDL_X11_LoadSymbols()) { if ((SDL_strncmp(XDisplayName(display), ":", 1) == 0) || (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0)) { dpy = XOpenDisplay(display); if (dpy) { int events, errors, major, minor; if (SDL_NAME(XDGAQueryExtension) (dpy, &events, &errors) && SDL_NAME(XDGAQueryVersion) (dpy, &major, &minor)) { int screen; screen = DefaultScreen(dpy); if ((major >= 2) && SDL_NAME(XDGAOpenFramebuffer) (dpy, screen)) { available = 1; SDL_NAME(XDGACloseFramebuffer) (dpy, screen); } } XCloseDisplay(dpy); } } SDL_X11_UnloadSymbols(); } return (available); } static void DGA_DeleteDevice(SDL_VideoDevice * device) { if (device != NULL) { SDL_free(device->hidden); SDL_free(device); SDL_X11_UnloadSymbols(); } } static SDL_VideoDevice * DGA_CreateDevice(int devindex) { SDL_VideoDevice *device = NULL; /* Initialize all variables that we clean on shutdown */ if (SDL_X11_LoadSymbols()) { device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); if (device) { SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) SDL_malloc((sizeof *device->hidden)); } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); if (device) { SDL_free(device); } SDL_X11_UnloadSymbols(); return (0); } SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = DGA_VideoInit; device->ListModes = DGA_ListModes; device->SetVideoMode = DGA_SetVideoMode; device->SetColors = DGA_SetColors; device->UpdateRects = NULL; device->VideoQuit = DGA_VideoQuit; device->AllocHWSurface = DGA_AllocHWSurface; device->CheckHWBlit = DGA_CheckHWBlit; device->FillHWRect = DGA_FillHWRect; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = DGA_LockHWSurface; device->UnlockHWSurface = DGA_UnlockHWSurface; device->FlipHWSurface = DGA_FlipHWSurface; device->FreeHWSurface = DGA_FreeHWSurface; device->SetGammaRamp = DGA_SetGammaRamp; device->GetGammaRamp = NULL; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = DGA_InitOSKeymap; device->PumpEvents = DGA_PumpEvents; device->free = DGA_DeleteDevice; } return device; } VideoBootStrap DGA_bootstrap = { "dga", "XFree86 DGA 2.0", DGA_Available, DGA_CreateDevice }; static int DGA_AddMode(_THIS, int bpp, int w, int h) { SDL_Rect *mode; int index; int next_mode; /* Check to see if we already have this mode */ if (bpp < 8) { /* Not supported */ return (0); } index = ((bpp + 7) / 8) - 1; if (SDL_nummodes[index] > 0) { mode = SDL_modelist[index][SDL_nummodes[index] - 1]; if ((mode->w == w) && (mode->h == h)) { return (0); } } /* Set up the new video mode rectangle */ mode = (SDL_Rect *) SDL_malloc(sizeof *mode); if (mode == NULL) { SDL_OutOfMemory(); return (-1); } mode->x = 0; mode->y = 0; mode->w = w; mode->h = h; /* Allocate the new list of modes, and fill in the new mode */ next_mode = SDL_nummodes[index]; SDL_modelist[index] = (SDL_Rect **) SDL_realloc(SDL_modelist[index], (1 + next_mode + 1) * sizeof(SDL_Rect *)); if (SDL_modelist[index] == NULL) { SDL_OutOfMemory(); SDL_nummodes[index] = 0; SDL_free(mode); return (-1); } SDL_modelist[index][next_mode] = mode; SDL_modelist[index][next_mode + 1] = NULL; SDL_nummodes[index]++; return (0); } /* This whole function is a hack. :) */ static Uint32 get_video_size(_THIS) { /* This is a non-exported function from libXxf86dga.a */ extern unsigned char *SDL_NAME(XDGAGetMappedMemory) (int screen); FILE *proc; unsigned long mem; unsigned start, stop; char line[BUFSIZ]; Uint32 size; mem = (unsigned long) SDL_NAME(XDGAGetMappedMemory) (DGA_Screen); size = 0; proc = fopen("/proc/self/maps", "r"); if (proc) { while (fgets(line, sizeof(line) - 1, proc)) { SDL_sscanf(line, "%x-%x", &start, &stop); if (start == mem) { size = (Uint32) ((stop - start) / 1024); break; } } fclose(proc); } return (size); } #ifdef DGA_DEBUG static void PrintMode(SDL_NAME(XDGAMode) * mode) { printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", mode->name, mode->viewportWidth, mode->viewportHeight, mode->depth == 24 ? mode->bitsPerPixel : mode->depth, mode->verticalRefresh, mode->bytesPerScanline, mode->num); printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", mode->redMask, mode->greenMask, mode->blueMask, mode->visualClass, mode->visualClass == TrueColor ? "truecolor" : mode->visualClass == DirectColor ? "directcolor" : mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); printf("\tFlags: "); if (mode->flags & XDGAConcurrentAccess) printf(" XDGAConcurrentAccess"); if (mode->flags & XDGASolidFillRect) printf(" XDGASolidFillRect"); if (mode->flags & XDGABlitRect) printf(" XDGABlitRect"); if (mode->flags & XDGABlitTransRect) printf(" XDGABlitTransRect"); if (mode->flags & XDGAPixmap) printf(" XDGAPixmap"); if (mode->flags & XDGAInterlaced) printf(" XDGAInterlaced"); if (mode->flags & XDGADoublescan) printf(" XDGADoublescan"); if (mode->viewportFlags & XDGAFlipRetrace) printf(" XDGAFlipRetrace"); if (mode->viewportFlags & XDGAFlipImmediate) printf(" XDGAFlipImmediate"); printf("\n"); } #endif /* DGA_DEBUG */ static int cmpmodes(const void *va, const void *vb) { const SDL_NAME(XDGAMode) * a = (const SDL_NAME(XDGAMode) *) va; const SDL_NAME(XDGAMode) * b = (const SDL_NAME(XDGAMode) *) vb; if ((a->viewportWidth == b->viewportWidth) && (b->viewportHeight == a->viewportHeight)) { /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */ int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth; int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth; if (a_bpp != b_bpp) { return b_bpp - a_bpp; } /* Prefer DirectColor visuals, for gamma support */ if (a->visualClass == DirectColor && b->visualClass != DirectColor) return -1; if (b->visualClass == DirectColor && a->visualClass != DirectColor) return 1; /* Maintain server refresh rate sorting */ return a->num - b->num; } else if (a->viewportWidth == b->viewportWidth) { return b->viewportHeight - a->viewportHeight; } else { return b->viewportWidth - a->viewportWidth; } } static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) * mode) { this->info.wm_available = 0; this->info.hw_available = 1; if (mode->flags & XDGABlitRect) { this->info.blit_hw = 1; } else { this->info.blit_hw = 0; } if (mode->flags & XDGABlitTransRect) { this->info.blit_hw_CC = 1; } else { this->info.blit_hw_CC = 0; } if (mode->flags & XDGASolidFillRect) { this->info.blit_fill = 1; } else { this->info.blit_fill = 0; } this->info.video_mem = get_video_size(this); } static int DGA_VideoInit(_THIS, SDL_PixelFormat * vformat) { const char *display; int event_base, error_base; int major_version, minor_version; Visual *visual; SDL_NAME(XDGAMode) * modes; int i, num_modes; /* Open the X11 display */ display = NULL; /* Get it from DISPLAY environment variable */ DGA_Display = XOpenDisplay(display); if (DGA_Display == NULL) { SDL_SetError("Couldn't open X11 display"); return (-1); } /* Check for the DGA extension */ if (!SDL_NAME(XDGAQueryExtension) (DGA_Display, &event_base, &error_base) || !SDL_NAME(XDGAQueryVersion) (DGA_Display, &major_version, &minor_version)) { SDL_SetError("DGA extension not available"); XCloseDisplay(DGA_Display); return (-1); } if (major_version < 2) { SDL_SetError("DGA driver requires DGA 2.0 or newer"); XCloseDisplay(DGA_Display); return (-1); } DGA_event_base = event_base; /* Determine the current screen size */ this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen); this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen); /* Determine the current screen depth */ visual = DefaultVisual(DGA_Display, DGA_Screen); { XPixmapFormatValues *pix_format; int i, num_formats; vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); pix_format = XListPixmapFormats(DGA_Display, &num_formats); if (pix_format == NULL) { SDL_SetError("Couldn't determine screen formats"); XCloseDisplay(DGA_Display); return (-1); } for (i = 0; i < num_formats; ++i) { if (vformat->BitsPerPixel == pix_format[i].depth) break; } if (i != num_formats) vformat->BitsPerPixel = pix_format[i].bits_per_pixel; XFree((char *) pix_format); } if (vformat->BitsPerPixel > 8) { vformat->Rmask = visual->red_mask; vformat->Gmask = visual->green_mask; vformat->Bmask = visual->blue_mask; } /* Open access to the framebuffer */ if (!SDL_NAME(XDGAOpenFramebuffer) (DGA_Display, DGA_Screen)) { SDL_SetError("Unable to map the video memory"); XCloseDisplay(DGA_Display); return (-1); } /* Save DPMS and screensaver settings */ X11_SaveScreenSaver(DGA_Display, &screensaver_timeout, &dpms_enabled); X11_DisableScreenSaver(DGA_Display); /* Query for the list of available video modes */ modes = SDL_NAME(XDGAQueryModes) (DGA_Display, DGA_Screen, &num_modes); SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); for (i = 0; i < num_modes; ++i) { if (((modes[i].visualClass == PseudoColor) || (modes[i].visualClass == DirectColor) || (modes[i].visualClass == TrueColor)) && !(modes[i].flags & (XDGAInterlaced | XDGADoublescan))) { #ifdef DGA_DEBUG PrintMode(&modes[i]); #endif DGA_AddMode(this, modes[i].bitsPerPixel, modes[i].viewportWidth, modes[i].viewportHeight); } } UpdateHWInfo(this, modes); XFree(modes); /* Create the hardware surface lock mutex */ hw_lock = SDL_CreateMutex(); if (hw_lock == NULL) { SDL_SetError("Unable to create lock mutex"); DGA_VideoQuit(this); return (-1); } #ifdef LOCK_DGA_DISPLAY /* Create the event lock so we're thread-safe.. :-/ */ event_lock = SDL_CreateMutex(); #endif /* LOCK_DGA_DISPLAY */ /* We're done! */ return (0); } SDL_Rect ** DGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) { return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); } /* Various screen update functions available */ static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); SDL_Surface * DGA_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) { SDL_NAME(XDGAMode) * modes; int i, num_modes; SDL_NAME(XDGADevice) * mode; int screen_len; Uint8 *surfaces_mem; int surfaces_len; /* Free any previous colormap */ if (DGA_colormap) { XFreeColormap(DGA_Display, DGA_colormap); DGA_colormap = 0; } /* Search for a matching video mode */ modes = SDL_NAME(XDGAQueryModes) (DGA_Display, DGA_Screen, &num_modes); SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes); for (i = 0; i < num_modes; ++i) { int depth; depth = modes[i].depth; if (depth == 24) { /* Distinguish between 24 and 32 bpp */ depth = modes[i].bitsPerPixel; } if ((depth == bpp) && (modes[i].viewportWidth == width) && (modes[i].viewportHeight == height) && ((modes[i].visualClass == PseudoColor) || (modes[i].visualClass == DirectColor) || (modes[i].visualClass == TrueColor)) && !(modes[i].flags & (XDGAInterlaced | XDGADoublescan))) { break; } } if (i == num_modes) { SDL_SetError("No matching video mode found"); return (NULL); } #ifdef DGA_DEBUG PrintMode(&modes[i]); #endif /* Set the video mode */ mode = SDL_NAME(XDGASetMode) (DGA_Display, DGA_Screen, modes[i].num); XFree(modes); if (mode == NULL) { SDL_SetError("Unable to switch to requested mode"); return (NULL); } DGA_visualClass = mode->mode.visualClass; memory_base = (Uint8 *) mode->data; memory_pitch = mode->mode.bytesPerScanline; /* Set up the new mode framebuffer */ current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); current->w = mode->mode.viewportWidth; current->h = mode->mode.viewportHeight; current->pitch = memory_pitch; current->pixels = memory_base; if (!SDL_ReallocFormat(current, mode->mode.bitsPerPixel, mode->mode.redMask, mode->mode.greenMask, mode->mode.blueMask, 0)) { return (NULL); } screen_len = current->h * current->pitch; /* Create a colormap if necessary */ if ((DGA_visualClass == PseudoColor) || (DGA_visualClass == DirectColor)) { DGA_colormap = SDL_NAME(XDGACreateColormap) (DGA_Display, DGA_Screen, mode, AllocAll); if (DGA_visualClass == PseudoColor) { current->flags |= SDL_HWPALETTE; } else { /* Initialize the colormap to the identity mapping */ SDL_GetGammaRamp(0, 0, 0); this->screen = current; DGA_SetGammaRamp(this, this->gamma); this->screen = NULL; } } else { DGA_colormap = SDL_NAME(XDGACreateColormap) (DGA_Display, DGA_Screen, mode, AllocNone); } SDL_NAME(XDGAInstallColormap) (DGA_Display, DGA_Screen, DGA_colormap); /* Update the hardware capabilities */ UpdateHWInfo(this, &mode->mode); /* Set up the information for hardware surfaces */ surfaces_mem = (Uint8 *) current->pixels + screen_len; surfaces_len = (mode->mode.imageHeight * current->pitch - screen_len); /* Update for double-buffering, if we can */ SDL_NAME(XDGASetViewport) (DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); if (flags & SDL_DOUBLEBUF) { if (mode->mode.imageHeight >= (current->h * 2)) { current->flags |= SDL_DOUBLEBUF; flip_page = 0; flip_yoffset[0] = 0; flip_yoffset[1] = current->h; flip_address[0] = memory_base; flip_address[1] = memory_base + screen_len; surfaces_mem += screen_len; surfaces_len -= screen_len; } } /* Allocate memory tracking for hardware surfaces */ DGA_FreeHWSurfaces(this); if (surfaces_len < 0) { surfaces_len = 0; } DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); /* Expose the back buffer as surface memory */ if (current->flags & SDL_DOUBLEBUF) { this->screen = current; DGA_FlipHWSurface(this, current); this->screen = NULL; } /* Set the update rectangle function */ this->UpdateRects = DGA_DirectUpdate; /* Enable mouse and keyboard support */ { long input_mask; input_mask = (KeyPressMask | KeyReleaseMask); input_mask |= (ButtonPressMask | ButtonReleaseMask); input_mask |= PointerMotionMask; SDL_NAME(XDGASelectInput) (DGA_Display, DGA_Screen, input_mask); } /* We're done */ return (current); } #ifdef DGA_DEBUG static void DGA_DumpHWSurfaces(_THIS) { vidmem_bucket *bucket; printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); printf("\n"); printf(" Base Size\n"); for (bucket = &surfaces; bucket; bucket = bucket->next) { printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); if (bucket->prev) { if (bucket->base != bucket->prev->base + bucket->prev->size) { printf("Warning, corrupt bucket list! (prev)\n"); } } else { if (bucket != &surfaces) { printf("Warning, corrupt bucket list! (!prev)\n"); } } if (bucket->next) { if (bucket->next->base != bucket->base + bucket->size) { printf("Warning, corrupt bucket list! (next)\n"); } } } printf("\n"); } #endif static int DGA_InitHWSurfaces(_THIS, SDL_Surface * screen, Uint8 * base, int size) { vidmem_bucket *bucket; surfaces_memtotal = size; surfaces_memleft = size; if (surfaces_memleft > 0) { bucket = (vidmem_bucket *) SDL_malloc(sizeof(*bucket)); if (bucket == NULL) { SDL_OutOfMemory(); return (-1); } bucket->prev = &surfaces; bucket->used = 0; bucket->dirty = 0; bucket->base = base; bucket->size = size; bucket->next = NULL; } else { bucket = NULL; } surfaces.prev = NULL; surfaces.used = 1; surfaces.dirty = 0; surfaces.base = screen->pixels; surfaces.size = (unsigned int) ((long) base - (long) surfaces.base); surfaces.next = bucket; screen->hwdata = (struct private_hwdata *) &surfaces; return (0); } static void DGA_FreeHWSurfaces(_THIS) { vidmem_bucket *bucket, *freeable; bucket = surfaces.next; while (bucket) { freeable = bucket; bucket = bucket->next; SDL_free(freeable); } surfaces.next = NULL; } static __inline__ void DGA_AddBusySurface(SDL_Surface * surface) { ((vidmem_bucket *) surface->hwdata)->dirty = 1; } static __inline__ int DGA_IsSurfaceBusy(SDL_Surface * surface) { return ((vidmem_bucket *) surface->hwdata)->dirty; } static __inline__ void DGA_WaitBusySurfaces(_THIS) { vidmem_bucket *bucket; /* Wait for graphic operations to complete */ SDL_NAME(XDGASync) (DGA_Display, DGA_Screen); /* Clear all surface dirty bits */ for (bucket = &surfaces; bucket; bucket = bucket->next) { bucket->dirty = 0; } } static int DGA_AllocHWSurface(_THIS, SDL_Surface * surface) { vidmem_bucket *bucket; int size; int extra; int retval = 0; /* Temporarily, we only allow surfaces the same width as display. Some blitters require the pitch between two hardware surfaces to be the same. Others have interesting alignment restrictions. */ if (surface->pitch > SDL_VideoSurface->pitch) { SDL_SetError("Surface requested wider than screen"); return (-1); } surface->pitch = SDL_VideoSurface->pitch; size = surface->h * surface->pitch; #ifdef DGA_DEBUG fprintf(stderr, "Allocating bucket of %d bytes\n", size); #endif LOCK_DISPLAY(); /* Quick check for available mem */ if (size > surfaces_memleft) { SDL_SetError("Not enough video memory"); retval = -1; goto done; } /* Search for an empty bucket big enough */ for (bucket = &surfaces; bucket; bucket = bucket->next) { if (!bucket->used && (size <= bucket->size)) { break; } } if (bucket == NULL) { SDL_SetError("Video memory too fragmented"); retval = -1; goto done; } /* Create a new bucket for left-over memory */ extra = (bucket->size - size); if (extra) { vidmem_bucket *newbucket; #ifdef DGA_DEBUG fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); #endif newbucket = (vidmem_bucket *) SDL_malloc(sizeof(*newbucket)); if (newbucket == NULL) { SDL_OutOfMemory(); retval = -1; goto done; } newbucket->prev = bucket; newbucket->used = 0; newbucket->base = bucket->base + size; newbucket->size = extra; newbucket->next = bucket->next; if (bucket->next) { bucket->next->prev = newbucket; } bucket->next = newbucket; } /* Set the current bucket values and return it! */ bucket->used = 1; bucket->size = size; bucket->dirty = 0; #ifdef DGA_DEBUG fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); #endif surfaces_memleft -= size; surface->flags |= SDL_HWSURFACE; surface->pixels = bucket->base; surface->hwdata = (struct private_hwdata *) bucket; done: UNLOCK_DISPLAY(); return (retval); } static void DGA_FreeHWSurface(_THIS, SDL_Surface * surface) { vidmem_bucket *bucket, *freeable; /* Wait for any pending operations involving this surface */ if (DGA_IsSurfaceBusy(surface)) { LOCK_DISPLAY(); DGA_WaitBusySurfaces(this); UNLOCK_DISPLAY(); } /* Look for the bucket in the current list */ for (bucket = &surfaces; bucket; bucket = bucket->next) { if (bucket == (vidmem_bucket *) surface->hwdata) { break; } } if (bucket && bucket->used) { /* Add the memory back to the total */ #ifdef DGA_DEBUG printf("Freeing bucket of %d bytes\n", bucket->size); #endif surfaces_memleft += bucket->size; /* Can we merge the space with surrounding buckets? */ bucket->used = 0; if (bucket->next && !bucket->next->used) { #ifdef DGA_DEBUG printf("Merging with next bucket, for %d total bytes\n", bucket->size + bucket->next->size); #endif freeable = bucket->next; bucket->size += bucket->next->size; bucket->next = bucket->next->next; if (bucket->next) { bucket->next->prev = bucket; } SDL_free(freeable); } if (bucket->prev && !bucket->prev->used) { #ifdef DGA_DEBUG printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size + bucket->size); #endif freeable = bucket; bucket->prev->size += bucket->size; bucket->prev->next = bucket->next; if (bucket->next) { bucket->next->prev = bucket->prev; } SDL_free(freeable); } } surface->pixels = NULL; surface->hwdata = NULL; } static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface * dst, int *x, int *y) { *x = (long) ((Uint8 *) dst->pixels - memory_base) % memory_pitch; *y = (long) ((Uint8 *) dst->pixels - memory_base) / memory_pitch; } static int DGA_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) { int x, y; unsigned int w, h; /* Don't fill the visible part of the screen, wait until flipped */ LOCK_DISPLAY(); if (was_flipped && (dst == this->screen)) { while (SDL_NAME(XDGAGetViewportStatus) (DGA_Display, DGA_Screen)) /* Keep waiting for the hardware ... */ ; was_flipped = 0; } DGA_dst_to_xy(this, dst, &x, &y); x += rect->x; y += rect->y; w = rect->w; h = rect->h; #if 0 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); #endif SDL_NAME(XDGAFillRectangle) (DGA_Display, DGA_Screen, x, y, w, h, color); if (!(this->screen->flags & SDL_DOUBLEBUF)) { XFlush(DGA_Display); } DGA_AddBusySurface(dst); UNLOCK_DISPLAY(); return (0); } static int HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect) { SDL_VideoDevice *this; int srcx, srcy; int dstx, dsty; unsigned int w, h; this = current_video; /* Don't blit to the visible part of the screen, wait until flipped */ LOCK_DISPLAY(); if (was_flipped && (dst == this->screen)) { while (SDL_NAME(XDGAGetViewportStatus) (DGA_Display, DGA_Screen)) /* Keep waiting for the hardware ... */ ; was_flipped = 0; } DGA_dst_to_xy(this, src, &srcx, &srcy); srcx += srcrect->x; srcy += srcrect->y; DGA_dst_to_xy(this, dst, &dstx, &dsty); dstx += dstrect->x; dsty += dstrect->y; w = srcrect->w; h = srcrect->h; #if 0 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); #endif if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { SDL_NAME(XDGACopyTransparentArea) (DGA_Display, DGA_Screen, srcx, srcy, w, h, dstx, dsty, src->format->colorkey); } else { SDL_NAME(XDGACopyArea) (DGA_Display, DGA_Screen, srcx, srcy, w, h, dstx, dsty); } if (!(this->screen->flags & SDL_DOUBLEBUF)) { XFlush(DGA_Display); } DGA_AddBusySurface(src); DGA_AddBusySurface(dst); UNLOCK_DISPLAY(); return (0); } static int DGA_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) { int accelerated; /* Set initial acceleration on */ src->flags |= SDL_HWACCEL; /* Set the surface attributes */ if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { if (!this->info.blit_hw_A) { src->flags &= ~SDL_HWACCEL; } } if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { if (!this->info.blit_hw_CC) { src->flags &= ~SDL_HWACCEL; } } /* Check to see if final surface blit is accelerated */ accelerated = !!(src->flags & SDL_HWACCEL); if (accelerated) { src->map->hw_blit = HWAccelBlit; } return (accelerated); } static __inline__ void DGA_WaitFlip(_THIS) { if (was_flipped) { while (SDL_NAME(XDGAGetViewportStatus) (DGA_Display, DGA_Screen)) /* Keep waiting for the hardware ... */ ; was_flipped = 0; } } static int DGA_LockHWSurface(_THIS, SDL_Surface * surface) { if (surface == this->screen) { SDL_mutexP(hw_lock); LOCK_DISPLAY(); if (DGA_IsSurfaceBusy(surface)) { DGA_WaitBusySurfaces(this); } DGA_WaitFlip(this); UNLOCK_DISPLAY(); } else { if (DGA_IsSurfaceBusy(surface)) { LOCK_DISPLAY(); DGA_WaitBusySurfaces(this); UNLOCK_DISPLAY(); } } return (0); } static void DGA_UnlockHWSurface(_THIS, SDL_Surface * surface) { if (surface == this->screen) { SDL_mutexV(hw_lock); } } static int DGA_FlipHWSurface(_THIS, SDL_Surface * surface) { /* Wait for vertical retrace and then flip display */ LOCK_DISPLAY(); if (DGA_IsSurfaceBusy(this->screen)) { DGA_WaitBusySurfaces(this); } DGA_WaitFlip(this); SDL_NAME(XDGASetViewport) (DGA_Display, DGA_Screen, 0, flip_yoffset[flip_page], XDGAFlipRetrace); XFlush(DGA_Display); UNLOCK_DISPLAY(); was_flipped = 1; flip_page = !flip_page; surface->pixels = flip_address[flip_page]; return (0); } static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) { /* The application is already updating the visible video memory */ return; } static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) { int i; XColor *xcmap; /* This happens on initialization */ if (!DGA_colormap) { return (0); } xcmap = SDL_stack_alloc(XColor, ncolors); for (i = 0; i < ncolors; ++i) { xcmap[i].pixel = firstcolor + i; xcmap[i].red = (colors[i].r << 8) | colors[i].r; xcmap[i].green = (colors[i].g << 8) | colors[i].g; xcmap[i].blue = (colors[i].b << 8) | colors[i].b; xcmap[i].flags = (DoRed | DoGreen | DoBlue); } LOCK_DISPLAY(); XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); XSync(DGA_Display, False); UNLOCK_DISPLAY(); SDL_stack_free(xcmap); /* That was easy. :) */ return (1); } int DGA_SetGammaRamp(_THIS, Uint16 * ramp) { int i, ncolors; XColor xcmap[256]; /* See if actually setting the gamma is supported */ if (DGA_visualClass != DirectColor) { SDL_SetError("Gamma correction not supported on this visual"); return (-1); } /* Calculate the appropriate palette for the given gamma ramp */ if (this->screen->format->BitsPerPixel <= 16) { ncolors = 64; /* Is this right? */ } else { ncolors = 256; } for (i = 0; i < ncolors; ++i) { Uint8 c = (256 * i / ncolors); xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); xcmap[i].red = ramp[0 * 256 + c]; xcmap[i].green = ramp[1 * 256 + c]; xcmap[i].blue = ramp[2 * 256 + c]; xcmap[i].flags = (DoRed | DoGreen | DoBlue); } LOCK_DISPLAY(); XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); XSync(DGA_Display, False); UNLOCK_DISPLAY(); return (0); } void DGA_VideoQuit(_THIS) { int i, j; if (DGA_Display) { /* Free colormap, if necessary */ if (DGA_colormap) { XFreeColormap(DGA_Display, DGA_colormap); DGA_colormap = 0; } /* Unmap memory and reset video mode */ SDL_NAME(XDGACloseFramebuffer) (DGA_Display, DGA_Screen); if (this->screen) { /* Tell SDL not to free the pixels */ DGA_FreeHWSurface(this, this->screen); } SDL_NAME(XDGASetMode) (DGA_Display, DGA_Screen, 0); /* Clear the lock mutex */ if (hw_lock != NULL) { SDL_DestroyMutex(hw_lock); hw_lock = NULL; } #ifdef LOCK_DGA_DISPLAY if (event_lock != NULL) { SDL_DestroyMutex(event_lock); event_lock = NULL; } #endif /* LOCK_DGA_DISPLAY */ /* Clean up defined video modes */ for (i = 0; i < NUM_MODELISTS; ++i) { if (SDL_modelist[i] != NULL) { for (j = 0; SDL_modelist[i][j]; ++j) { SDL_free(SDL_modelist[i][j]); } SDL_free(SDL_modelist[i]); SDL_modelist[i] = NULL; } } /* Clean up the memory bucket list */ DGA_FreeHWSurfaces(this); /* Restore DPMS and screensaver settings */ X11_RestoreScreenSaver(DGA_Display, screensaver_timeout, dpms_enabled); /* Close up the display */ XCloseDisplay(DGA_Display); } } /* vi: set ts=4 sw=4 expandtab: */