view test/testerror.c @ 3331:d44a0a913aa2

Eric Wing to Sam Lots of fixes. Fixed missing power management building. Added template icons to the project templates. DocSet stuff Documentation fixes.. Fixed all the SDLtests. (Lots of tedious work.) It now depends on the static library target for convenience so I am not going to remove it from the SDL xcode project.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Oct 2009 15:30:26 +0000
parents c121d94672cb
children 0d1b16ee0bca
line wrap: on
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/* Simple test of the SDL threading code and error handling */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>

#include "SDL.h"
#include "SDL_thread.h"

static int alive = 0;

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

int SDLCALL
ThreadFunc(void *data)
{
    /* Set the child thread error string */
    SDL_SetError("Thread %s (%d) had a problem: %s",
                 (char *) data, SDL_ThreadID(), "nevermind");
    while (alive) {
        printf("Thread '%s' is alive!\n", (char *) data);
        SDL_Delay(1 * 1000);
    }
    printf("Child thread error string: %s\n", SDL_GetError());
    return (0);
}

int
main(int argc, char *argv[])
{
    SDL_Thread *thread;

    /* Load the SDL library */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    /* Set the error value for the main thread */
    SDL_SetError("No worries");

    alive = 1;
    thread = SDL_CreateThread(ThreadFunc, "#1");
    if (thread == NULL) {
        fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
        quit(1);
    }
    SDL_Delay(5 * 1000);
    printf("Waiting for thread #1\n");
    alive = 0;
    SDL_WaitThread(thread, NULL);

    printf("Main thread error string: %s\n", SDL_GetError());

    SDL_Quit();
    return (0);
}