Mercurial > sdl-ios-xcode
view docs/html/sdlupdaterect.html @ 3331:d44a0a913aa2
Eric Wing to Sam
Lots of fixes.
Fixed missing power management building.
Added template icons to the project templates.
DocSet stuff
Documentation fixes..
Fixed all the SDLtests. (Lots of tedious work.) It now depends on the static library target for convenience so I am not going to remove it from the SDL xcode project.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Oct 2009 15:30:26 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_UpdateRect</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_SetVideoMode" HREF="sdlsetvideomode.html"><LINK REL="NEXT" TITLE="SDL_UpdateRects" HREF="sdlupdaterects.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsetvideomode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlupdaterects.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLUPDATERECT" ></A >SDL_UpdateRect</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1355" ></A ><H2 >Name</H2 >SDL_UpdateRect -- Makes sure the given area is updated on the given screen.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1358" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1359" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_UpdateRect</B ></CODE >(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1365" ></A ><H2 >Description</H2 ><P >Makes sure the given area is updated on the given screen. The rectangle must be confined within the screen boundaries (no clipping is done).</P ><P >If '<TT CLASS="PARAMETER" ><I >x</I ></TT >', '<TT CLASS="PARAMETER" ><I >y</I ></TT >', '<TT CLASS="PARAMETER" ><I >w</I ></TT >' and '<TT CLASS="PARAMETER" ><I >h</I ></TT >' are all 0, <TT CLASS="FUNCTION" >SDL_UpdateRect</TT > will update the entire screen.</P ><P >This function should not be called while '<TT CLASS="PARAMETER" ><I >screen</I ></TT >' is <A HREF="sdllocksurface.html" >locked</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1377" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlupdaterects.html" ><TT CLASS="FUNCTION" >SDL_UpdateRects</TT ></A >, <A HREF="sdlrect.html" ><SPAN CLASS="STRUCTNAME" >SDL_Rect</SPAN ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A >, <A HREF="sdllocksurface.html" ><TT CLASS="FUNCTION" >SDL_LockSurface</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsetvideomode.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlupdaterects.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SetVideoMode</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_UpdateRects</TD ></TR ></TABLE ></DIV ></BODY ></HTML >