Mercurial > sdl-ios-xcode
view test/testaudioinfo.c @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | 866052b01ee5 |
children | 9de326b3099c |
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#include "SDL.h" static void print_devices(int iscapture) { const char *typestr = ((iscapture) ? "capture" : "output"); int n = SDL_GetNumAudioDevices(iscapture); printf("%s devices:\n", typestr); if (n == -1) printf(" Driver can't detect specific devices.\n\n", typestr); else if (n == 0) printf(" No %s devices found.\n\n", typestr); else { int i; for (i = 0; i < n; i++) { printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture)); } printf("\n"); } } int main(int argc, char **argv) { /* Print available audio drivers */ int n = SDL_GetNumAudioDrivers(); if (n == 0) { printf("No built-in audio drivers\n\n"); } else { int i; printf("Built-in audio drivers:\n"); for (i = 0; i < n; ++i) { printf(" %s\n", SDL_GetAudioDriver(i)); } printf("\n"); } /* Load the SDL library */ if (SDL_Init(SDL_INIT_AUDIO) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } printf("Using audio driver: %s\n\n", SDL_GetCurrentAudioDriver()); print_devices(0); print_devices(1); SDL_Quit(); return 0; }