Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ikbdevents.c @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | adf732f1f016 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * Atari keyboard events manager, using hardware IKBD * * Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_atarikeys.h" #include "SDL_atarievents_c.h" #include "SDL_ikbdinterrupt_s.h" #define KEY_PRESSED 0xff #define KEY_UNDEFINED 0x80 #define KEY_RELEASED 0x00 static Uint16 atari_prevmouseb; /* save state of mouse buttons */ void AtariIkbd_InitOSKeymap(_THIS) { SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, sizeof(SDL_AtariIkbd_keyboard)); /* Now install our handler */ SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; atari_prevmouseb = 0; Supexec(SDL_AtariIkbdInstall); } static int atari_GetButton(int button) { switch (button) { case 0: return SDL_BUTTON_RIGHT; break; case 1: default: return SDL_BUTTON_LEFT; break; } } void AtariIkbd_PumpEvents(_THIS) { int i; SDL_keysym keysym; int specialkeys; /*--- Send keyboard events ---*/ /* Now generate events */ for (i = 0; i < ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (SDL_AtariIkbd_keyboard[i] == KEY_PRESSED) { SDL_PrivateKeyboard(SDL_PRESSED, SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE)); SDL_AtariIkbd_keyboard[i] = KEY_UNDEFINED; } /* Key released ? */ if (SDL_AtariIkbd_keyboard[i] == KEY_RELEASED) { SDL_PrivateKeyboard(SDL_RELEASED, SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE)); SDL_AtariIkbd_keyboard[i] = KEY_UNDEFINED; } } /*--- Send mouse events ---*/ /* Mouse motion ? */ if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) { SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey); SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; } /* Mouse button ? */ if (SDL_AtariIkbd_mouseb != atari_prevmouseb) { for (i = 0; i < 2; i++) { int curbutton, prevbutton; curbutton = SDL_AtariIkbd_mouseb & (1 << i); prevbutton = atari_prevmouseb & (1 << i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0); } } atari_prevmouseb = SDL_AtariIkbd_mouseb; } } void AtariIkbd_ShutdownEvents(void) { Supexec(SDL_AtariIkbdUninstall); } /* vi: set ts=4 sw=4 expandtab: */